MajorMagee Posted February 5, 2021 Posted February 5, 2021 (edited) The severe flickering of the buildings, particularly when viewed through the binoculars or gunsight, is driving me crazy. When you get really close (100-200m) then the flickering stops, so it is probably tied to the LOD levels. RTX 2070 Super at 3440 x 1440 using Nvidia Drivers 461.40 with default Win 10 display settings. None of the available graphic settings in the game, (or through Nvidia Profile Inspector) appear to have any effect on this. (The flickering buildings, even when nothing is moving, are easily visible in fullscreen mode.) Edited February 27, 2021 by MajorMagee
1CGS -DED-Rapidus Posted February 5, 2021 1CGS Posted February 5, 2021 @MajorMagee, did you record the video from the track or from the mission? it will greatly simplify the question if you give more precise information.
MajorMagee Posted February 5, 2021 Author Posted February 5, 2021 (edited) I assume it was from the mission, as I captured it while in the game (Tank Crew - 4.505). What I was seeing in the game is what the video captured. p.s. I'm brand new to IL-2, so what's a track? Edited February 5, 2021 by MajorMagee
MajorMagee Posted February 9, 2021 Author Posted February 9, 2021 (edited) Here is a video that makes what's happening clearer. It has the look of a lack of Z Sorting precision that comes up with a different answer with the calculation of each frame. It stops when the game is paused (though the trees keep flickering some because they continue to move even when paused). The buildings in particular have interior structure that seems to bleed through the outer surfaces when viewed from a distance. When you get closer it eventually stops because the LOD resolution needed to keep the polys sorted properly is available. Edited February 9, 2021 by MajorMagee
MajorMagee Posted February 9, 2021 Author Posted February 9, 2021 I continue to try to track down a cause for this. I went back and tried 446.14 drivers from last year to see if it might be a newer driver issue, but the texture flickering remained the same. I then installed the latest 461.51 GTX hotfix drivers, instead of the RTX ones, to see if it was something related to my 2070 Super video card's ray tracing capability, but the issue remained the same. It seems like someone else would have seen this before, as I've switched on/off just about every graphic control there is, both inside and outside Tank Crew, and it stays exactly the same almost like it's inherently part of the building models. Either that, or there is some hidden control I still haven't discovered that can switch it off.
1CGS -DED-Rapidus Posted February 10, 2021 1CGS Posted February 10, 2021 @MajorMagee, give me a track, I'll try to reproduce it.
MajorMagee Posted February 10, 2021 Author Posted February 10, 2021 (edited) These tracks look a little better than it does in game (binocular view is significantly different than what I see), but still shows the effect. Flickering_Buildings_Track.zip Flickering_Buildings_Track 2.zip Flickering_Buildings_Track_3.zip Edited February 11, 2021 by MajorMagee 1
MajorMagee Posted February 27, 2021 Author Posted February 27, 2021 I tried installing the recently updated 461.72 WHQL drivers from Nvidia, but it had no effect on the building flickering issue.
MajorMagee Posted April 23, 2021 Author Posted April 23, 2021 (edited) Now updated to the Nvidia 466.11 WHQL drivers, and installed the recent 4.601 game revision, but there's still no change in the flickering building issues. Edited April 23, 2021 by MajorMagee
Dutch2 Posted May 3, 2021 Posted May 3, 2021 On 2/5/2021 at 8:42 AM, -DED-Rapidus said: @MajorMagee, did you record the video from the track or from the mission? it will greatly simplify the question if you give more precise information. Its now 3 months later and no answer, so I guess we have to deal whit that as being not to solve. Flying at the Arras map in VR you will notice the same flickering towns, so as it seems no solution for that; are there any specific adjustments that can reduce that flickering in VR.
MajorMagee Posted May 5, 2021 Author Posted May 5, 2021 I've tried everything I can think of to no effect.
MajorMagee Posted November 7, 2021 Author Posted November 7, 2021 Just a note to say that I was "upgraded" to Win 11 by MS yesterday, and it did not resolve this issue. Not that I expected something different to happen than updating Nvidia drivers, or getting our monthly game updates has over the last 9 months. As they say, hope springs eternal.
1CGS -DED-Rapidus Posted December 13, 2021 1CGS Posted December 13, 2021 @MajorMagee, please record the track again, one is enough.
MajorMagee Posted December 13, 2021 Author Posted December 13, 2021 As requested. Version 4.701b Flickering_Buildings_Track_6.zip
MajorMagee Posted January 6, 2022 Author Posted January 6, 2022 I'm happy to report that I just installed the latest Nvidia 511.09 Studio Drivers and there are no longer flickering buildings in Tank Crew with version 4.702b.
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