Angry_Kitten Posted February 2, 2021 Posted February 2, 2021 I had fun playing with the free demo tanks of WW2 on the arras map. Frustrating i couldnt even figure out how to GET to the sight system on the T34 but took out the german tank with 4 AP. But when playing the german tank with the ability to see the sight system, 4 rounds HE wasnt able to kill an artillery emplacement at 1000.. Ive seen the ww1 tanks modelled ok in rise of flight, and video of tanks in Flying Circus. Why cant we get some world war one tanks to play? especially for demo reasons...
Mitthrawnuruodo Posted February 2, 2021 Posted February 2, 2021 As usual, it's probably a matter of development priorities. Limited resources better spent elsewhere for generating sales. Crawling along the rather empty battlefield at 4 mph isn't the most engaging gameplay (not that it couldn't have its exciting moments).
40plus Posted February 2, 2021 Posted February 2, 2021 Any reasonably historically accurate depiction of WW1 tanking would be the furthest thing from fun that I can think of. 4 2 3
Beazil Posted February 2, 2021 Posted February 2, 2021 3 minutes ago, 40plus said: Any reasonably historically accurate depiction of WW1 tanking would be the furthest thing from fun that I can think of. Nope, that's a close second. Latrine Digging Simulator. See? I can think of worse. 1 7
Angry_Kitten Posted February 3, 2021 Author Posted February 3, 2021 i do really remember an old VGA game where all you did was dig holes.
BlitzPig_EL Posted February 3, 2021 Posted February 3, 2021 WW1 tanks were not designed or intended to engage other tanks. They were purely for infantry support. So, in FC what would they do, exactly? Not much, that's what. 1 1 1
beresford Posted February 14, 2021 Posted February 14, 2021 Of course the 'No Man's Land' graphics are not intended for tanks, so you might find traversing it a bit disappointing. WW1 tanks broke down a lot as well, and I can imagine the enthusiasm for that.
BlitzPig_EL Posted February 14, 2021 Posted February 14, 2021 Not to mention tearing across the battlefield at the breakneck speed of a brisk walk...
jan-kanak Posted March 4, 2021 Posted March 4, 2021 Would it be possible to have a DLC with tanks from the World War 1 in the future?
Canvas25 Posted March 4, 2021 Posted March 4, 2021 On 2/14/2021 at 8:36 AM, beresford said: Of course the 'No Man's Land' graphics are not intended for tanks, so you might find traversing it a bit disappointing. WW1 tanks broke down a lot as well, and I can imagine the enthusiasm for that. My grandfather was in exactly that situation and spent the last year of the war in a POW camp. He was not enthusiastic about that either. 1
BlitzPig_EL Posted March 4, 2021 Posted March 4, 2021 (edited) Hold My Beer... Set up a little test with SYN_Vander's EMG on the Arras map. Added two tank spawns with our current tank set. Drove a Sherman around a bit... And nope the Sherman could not drive across that barbed wire fence. Stopped it cold. The "trenches" and "shell craters" are just graphics and have no effect on the tank's progress. And speaking of the tank's progress, or rather the lack thereof, all tanks that I tried were limited to the speed of WW1 tanks, which means about one third of the speeds they could do on or off road in WW2. I even changed the mission date from May of 1918, to May of 1944, and it had no effect. This would not be fun or engaging game play. Nope, nope, nope... Edited March 4, 2021 by BlitzPig_EL 1
LachenKrieg Posted March 4, 2021 Posted March 4, 2021 I think BattleField 1 had a decent scripted segment with tanks advancing across infantry filled trenches. If you could make a module based around that type of scenario it could have some appeal.
Angry_Kitten Posted March 6, 2021 Author Posted March 6, 2021 On 3/4/2021 at 1:16 PM, BlitzPig_EL said: Hold My Beer... Set up a little test with SYN_Vander's EMG on the Arras map. Added two tank spawns with our current tank set. Drove a Sherman around a bit... And nope the Sherman could not drive across that barbed wire fence. Stopped it cold. The "trenches" and "shell craters" are just graphics and have no effect on the tank's progress. And speaking of the tank's progress, or rather the lack thereof, all tanks that I tried were limited to the speed of WW1 tanks, which means about one third of the speeds they could do on or off road in WW2. I even changed the mission date from May of 1918, to May of 1944, and it had no effect. This would not be fun or engaging game play. Nope, nope, nope... But by god, if youd had a Sherman in 1917 with a full load of APHE,, youda been da king
JG27_Steini Posted March 6, 2021 Posted March 6, 2021 On 3/4/2021 at 1:17 PM, jan-kanak said: Would it be possible to have a DLC with tanks from the World War 1 in the future? I dont hope they waste time and money on that crap. There are dozen of more interessting things which are highly needed. Even without infantry what would you do in those things?
BlitzPig_EL Posted March 6, 2021 Posted March 6, 2021 I have to make a little correction to my post. It seems that my throttle was not getting full travel, as it was blocked by a piece of brass tubing I was toying with that fell off the top shelf of my desk and blocked it. I recently ran the Sherman again on the Arras map and got full speeds. As to having a Sherman in WW1, I'm sure it came as a shock to these guys... 1
01Wingchaps Posted March 11, 2021 Posted March 11, 2021 The only way a WWI tank DLC would work is to take a section of the front and rebuild it in detail to serve as a setting for the scenarios. Any historically accurate mission would need to be limited to this area, there weren't many engagements to start with, let alone encounters away from the trench lines. They wouldn't have that many tanks to do... A7V, Ft-17, one or two of the big Brit tanks (and that assume the engine can handle two main cannon, something I'm curious about with World War II's M3 Grant/Lee. I DO think it would be interesting, for awhile... But you're writing variations of one scenario, using a tank to cause a breakout from the front, rarely encountering an enemy tank. That ends up being a lot of coding for a few scenarios. I'd love to see it, but can't really justify it, sadly. Books on the subject are engaging, though...
[KG]Destaex Posted April 5, 2021 Posted April 5, 2021 (edited) For this we would need infantry. We would need smoke, we would need fumes and gas masks. A whole tone of things including a whole crazy bunch of gunner stations. I don't think it would be fun at all. I'd probably play it though. Just that their would not be too much to engage before the tank broke down or got stuck in a trench. Edited April 5, 2021 by [KG]Destaex
01Wingchaps Posted April 5, 2021 Posted April 5, 2021 That said, if you read the young George Patton's writing on commanding FT-17s in World War One, it's pretty entertaining. If the team release a WW1 package, I will buy it, these tanks have always fascinated me. Much like aircraft of that war. Or ironclads of the American Civil War. 1
[KG]Destaex Posted April 5, 2021 Posted April 5, 2021 (edited) Yes I would probably buy it. But only if they actually made them like ww1 tanks not ww2 ones. I suspect that they would not give you an idea of what it was like in ww1. I have not read pattons writings on the ww1 tanks. Was he a tanker in ww1? I love the ww1 aircraft as well. Now those were crazy individuals, shoestring and glue. Edited April 5, 2021 by [KG]Destaex
Monostripezebra Posted April 5, 2021 Posted April 5, 2021 Considering the long use of FT-style tanks which where to small degree still used in WW2 and even by the germans I kinda would like such a collectors vehicle.. if only for the fun of it. They are kinda iconic. 1
01Wingchaps Posted April 5, 2021 Posted April 5, 2021 9 hours ago, [KG]Destaex said: I have not read pattons writings on the ww1 tanks. Was he a tanker in ww1? He commanded our first tank unit, after having been a horse-mounted cavalryman. He was an early and enthusiastic advocate of armored warfare, and of course was famous for it in World War 2. His writing on World War 1 is very interesting, and opens up more scenarios for WWI tanking.
M3Grant Posted April 15, 2021 Posted April 15, 2021 On 3/11/2021 at 3:13 PM, 01Wingchaps said: and that assume the engine can handle two main cannon, something I'm curious about with World War II's M3 Grant/Lee. I'd assume that it would, it can handle multiple gunner stations in planes, and it wouldn't be too different from the radio station we have now.
01Wingchaps Posted April 15, 2021 Posted April 15, 2021 17 minutes ago, M3Grant said: I'd assume that it would, it can handle multiple gunner stations in planes, and it wouldn't be too different from the radio station we have now. I think you are right, truly I'd LOVE to have either (or both) of these tanks in their proper environment in Tank Crew...
01Wingchaps Posted April 15, 2021 Posted April 15, 2021 (edited) 1 hour ago, M3Grant said: I too would love to see the M3 Lee/Grant in game Just in the off chance, can you recommend a good book on the combat use of the M3? I can recommend an excellent movie on the subject. I discovered, to my horror, that [edit: oops, it was not JAMES Belushi, it was JIM, it might not be so bad] Belushi made a remake of it. But the REAL version is with Humphrey Bogart: Edited April 15, 2021 by 01Wingchaps
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