Peachy9 Posted February 1, 2021 Posted February 1, 2021 Since the last few patches I have noticed the HE111 has a problem in formations - the aircraft start to oscillate and eventually crash into each other. I have logged a bug in the bug tracker. No issues with Ju 88 or Dorniers. I have tried multiple single and quick missions and build my own - just level flight, Vic formation and they start to Dance. Is it just me, is it the effect I have on those big beauties?
Team Fusion Buzzsaw Posted February 2, 2021 Team Fusion Posted February 2, 2021 1 hour ago, Peachy9 said: Since the last few patches I have noticed the HE111 has a problem in formations - the aircraft start to oscillate and eventually crash into each other. I have logged a bug in the bug tracker. No issues with Ju 88 or Dorniers. I have tried multiple single and quick missions and build my own - just level flight, Vic formation and they start to Dance. Is it just me, is it the effect I have on those big beauties? Will look at it. 1
Peachy9 Posted February 6, 2021 Author Posted February 6, 2021 Post recent patch still seems to be an issue - wondering if its just me? You have to leave a formation of HE111s for 30 seconds or so into any mission and they will begin to weave and the weave becomes more and more accentuated. just a bump as its a big immersion killer offline
Peachy9 Posted February 7, 2021 Author Posted February 7, 2021 Its any of the missions with HE111- including the quick missions (Bomber intercept channel for example) or one of the quick missions for Tobruk with HE111s in it. Switch to autopilot, go to external view and switch to the HE111s and give it 30 seconds. They will slowly start to swing from side to side and it will gain in momentum until some will start to collide. Doesn't happen with any other german bombers. Mission 2 of Rats campaign as well - literally any HE111 mission for me at least Not sure how to attach a mission file?
I/JG54_chuishan Posted February 7, 2021 Posted February 7, 2021 On 2/2/2021 at 8:16 AM, Buzzsaw said: Will look at it. 5 hours ago, Peachy9 said: They will slowly start to swing from side to side and it will gain in momentum until some will start to collide. Doesn't happen with any other german bombers. The same here, I can also confirm this situation. When I was making a mission involving He. 111 torpedo run they could not stay level flight for more than 30 seconds. I suppose it happens only on 'normal flight' waypoint, once entering attack runs they appear to be fine.
Peachy9 Posted February 7, 2021 Author Posted February 7, 2021 (edited) Glad its not just me - yes confirmed - normal flight waypoints only Edited February 7, 2021 by Peachy9 1
Peachy9 Posted April 20, 2021 Author Posted April 20, 2021 Any news on this - still seems to be an issue
Peachy9 Posted May 8, 2021 Author Posted May 8, 2021 Fixed in latest update released on 6th May - nice Thanks team 2
Team Fusion Buzzsaw Posted May 8, 2021 Team Fusion Posted May 8, 2021 Glad to hear the problem has been solved. However, please note regarding AI bombers: It is important when creating missions not to give the AI bombers too much fuel and bombload. Historically aircraft such as the Ju-88/He-111/Wellington were loaded with 50% fuel when carrying full bombload. In the game if the mission builder loads full fuel and maximum bombload, these aircraft will have difficultly in climbing, taking off, etc. Even if they are started at altitude they will have problems maintaining that altitude and formation.
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