VonLuck Posted January 30, 2021 Posted January 30, 2021 Just wondering if this has been reported as of yet...? I've seen some other flickering topics, but I'm getting a very certain bush in Tank Crews flickering like mad and then staying semi-see-through until I zoom in on em... They are the bushes around woods and trees... Geforce 2080Ti 32 GB RAM Ryzen 3800x SSD's Latest drivers... I can provide a DxDiag as needed to devs...
VonLuck Posted January 30, 2021 Author Posted January 30, 2021 (edited) Video... ? Man... Youtubes compression is brutal... Ooooo... may have an idea as to why... I had my grass set at 600.00000 in my startup.cfg... Seems odd that anything over 300.00000 results in bush flickers... ? Edited January 30, 2021 by VonLuck
1CGS -DED-Rapidus Posted February 1, 2021 1CGS Posted February 1, 2021 On 1/30/2021 at 3:06 PM, VonLuck said: Ooooo... may have an idea as to why... I had my grass set at 600.00000 in my startup.cfg... Seems odd that anything over 300.00000 results in bush flickers... ? Here I want to ask you to reset the default graphics settings and try to play with them, will the bushes flicker?
MajorMagee Posted February 5, 2021 Posted February 5, 2021 I agree, the bush flickering seems to be triggered when the grass view distance is manually set above the in game selectable max of 300m. The grass actually can be extended to display out to as much as 500m with the manual edit. Settings above that don't display any additional grass, and if you go far enough beyond that the grass itself will start to flicker, or even disappear. The tree and building flickering I've experienced on my system is unrelated to the grass draw distance because it happens even with no grass or bushes being drawn.
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