skunk160 Posted January 27, 2021 Posted January 27, 2021 I know there a few label mods on here....but I cant get them to work lately The label mods I have are looking for an "swf" folder in "data" and "fonts" and "icons" folders in "data\graphics" which are not there by default it seems. when I put these folders in there from the mod still no joy with the in game labels. All I'm looking for in the label is a tiny dot, that at distance is black or fades to black form nothing then fades to dark blue/dark red just to give me an idea of whose side its on in VR, similar to what I have in another combat sim that shall not be named......or just a coloured dot would be great!!
AEthelraedUnraed Posted January 27, 2021 Posted January 27, 2021 Unpack the .gtp files first using ungtp: On 3/21/2018 at 4:55 PM, AnKor said: Ok, now I am baffled I've been under an impression that IL-2 just changed the encryption keys and that's why original unGTP tool couldn't decrypt files, but I've never looked into contents of gtp files. So I did take a look now... and well... it was easier than I expected. I assume this means it is ok to make a new version of unGTP. unGTP-IL2.zip 16.34 kB · 707 downloads
skunk160 Posted January 27, 2021 Author Posted January 27, 2021 hmmm, used that on a copied swf.gtp that looks like a whole can o worms.....how do i re-gtp the files if i swap out the default for the modded files
jollyjack Posted January 27, 2021 Posted January 27, 2021 (edited) you can't without the re-GTP tool no one seems to have LoL. the modded ones in the related data folders will be loaded first, then the GTP-ed files that are missing. Edited January 27, 2021 by jollyjack
skunk160 Posted January 27, 2021 Author Posted January 27, 2021 ..... can o worms I think ill leave it as
AEthelraedUnraed Posted January 27, 2021 Posted January 27, 2021 1 hour ago, skunk160 said: ..... can o worms I think ill leave it as No need for that, modding isn't too hard As jollyjack says, you don't need to re-pack them. Just move them outside of the (null) folder, that's all. So if you want to edit IL-2 Sturmovik Battle of Stalingrad\data\(null)\graphics\example.dds, move it to IL-2 Sturmovik Battle of Stalingrad\data\graphics\example.dds and edit it all you want. The game will register the new version. No need to pack it again after that.
skunk160 Posted January 27, 2021 Author Posted January 27, 2021 i just needed to have mods activated, so no unpacking but to pass IC for multiplayer i assume i would need to "Just move them outside of the (null) folder, that's all. So if you want to edit IL-2 Sturmovik Battle of Stalingrad\data\(null)\graphics\example.dds, move it to IL-2 Sturmovik Battle of Stalingrad\data\graphics\example.dds and edit it all you want." ? thanks guys
jollyjack Posted January 28, 2021 Posted January 28, 2021 The best way of installing mods is with JSGME, but you''ll need some file preparation to do that. If you do that you can easily go back to your original installation without the mods. Wise to do before updating maybe There are instructions on JSGME elsewhere on this forum.
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