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Inactive Spawn Points Until Required-Update: Definitive Answered.


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Posted (edited)

Salute

 

I am building a dogfight map where tanks are moving across country, encountering different scenarios.

 

I want to add re-spawn points if they get killed or damaged but would prefer not to give away the position until players reach that part of the map.

 

Is it possible to only activate a spawn point when a trigger zone is fired?

 

I have looked but can not see anything?

 

Your advice would be appreciated.

Edited by DD_Friar
Posted (edited)
2 hours ago, DD_Friar said:

but would prefer not to give away the position until players reach that part of the map.

As far as I know, this is not possible.

Edited by coconut
Posted
1 hour ago, DD_Friar said:

Salute

 

I am building a dogfight map where tanks are moving across country, encountering different scenarios.

 

I want to add re-spawn points if they get killed or damaged but would prefer not to give away the position until players reach that part of the map.

 

Is it possible to only activate a spawn point when a trigger zone is fired?

 

I have looked but can not see anything?

 

Your advice would be appreciated.

 

In the the following MP mission, "Tank Spawn 2" is invisible until you drive close to the Russian banner along the road:

JimTM - Test Activate Spawn Point.zip

 

Once the new spawn point appears, it's visible to all players.

 

I learned about this activate/deactivate behaviour in this post. Thanks LLv34_Temuri!

 

 

  • Thanks 2
  • Upvote 1
Posted

That is excellent Jim, many thanks that is just what I wanted.

Many thanks

Salute

 

Friar

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