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1st-person bailouts, this works.


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Posted

I did some googling and discovered the bailout is in 1st-person if you've padlocked any other plane (or ground object). I mapped one button to both padlock closest plane AND eject and it works. :)

Remember to turn on padlock in the realism settings after mapping the key (camera controls for padlock).

So much more immersive (on those rare occasions it's needed, usually at very low altitudes and the panic that ensues).

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Posted

I think it would be more useful for me if you found a way to padlock the enemy and eject him. :biggrin:

  • Haha 7
Posted

Cool that you set both actions to just one button press. Manually padlocking someone else would be pretty stressful while trying to jump out.

Posted (edited)

A couple of months later, bug report: padlocking closest plane causes me to eject.

 

On a more serious note: I wonder if this works out well in VR, having an OBE while ejecting is quite jarring.

Edited by Firdimigdi
Posted
38 minutes ago, Firdimigdi said:

A couple of months later, bug report: padlocking closest plane causes me to eject.

 

On a more serious note: I wonder if this works out well in VR, having an OBE while ejecting is quite jarring.


It works in VR. Unlike in 2D, where the mouse doesn't work for panning around, VR allows you to look around (including up at your chute).

Posted (edited)
2 hours ago, Firdimigdi said:

A couple of months later, bug report: padlocking closest plane causes me to eject.

 

 

Not necessarily: if you put LCtrl-E in as an additional option for padlock close aircraft without changing the default, but do not change the bail out line in settings, then RCtrl-F8 will still work as padlock without bailing you out. 

 

This is neat: but sadly you still revert to the pointless 3rd person view after a few seconds.

Edited by unreasonable
Posted
9 minutes ago, unreasonable said:

 

Not necessarily: if you put LCtrl-E in as an additional option for padlock close aircraft without changing the default, but do not change the bail out line in settings, then RCtrl-F8 will still work as padlock without bailing you out. 

 

This is neat: but sadly you still revert to the pointless 3rd person view after a few seconds.


It doesn't revert here (in VR), I floated all the way to the ground in my test (took five minutes).

Posted

So VR is not a complete waste of time then. ;) Interesting - perhaps something to do with whether the padlocked plane is still inside some set distance?

 

Anyway, still worth doing and worth a green arrow! Thanks for the heads up on this.  I do not usually use padlock, but since I do use custom realism settings for SP I may as well have it ticked and use this. 

Posted

When it is doable that easily, I wonder, why it is not yet added as an option by the Devs. It was asked for, more than one time.

  • Upvote 1
Posted

The padlock doesn't stick once in the chute (in either 2D or VR). I have found that if you hit F2 you can't get back into 1st-person by hitting F1 (in VR).

PatrickAWlson
Posted
1 minute ago, JG51-Hetzer said:

The padlock doesn't stick once in the chute (in either 2D or VR). I have found that if you hit F2 you can't get back into 1st-person by hitting F1 (in VR).

 

This bug will be fixed in the next release :) 

Posted
2 minutes ago, Yogiflight said:

When it is doable that easily, I wonder, why it is not yet added as an option by the Devs. It was asked for, more than one time.


Maybe the same reason the old VR single-screen monitor view went to split-screen and has never been reverted, the guy who handles that stuff has left and nobody's replaced him.

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