SCG_judgedeath3 Posted January 9, 2021 Posted January 9, 2021 Have ran several quick missions and single player missions and some online multiplayer sessions with the free to play tanks: Panzer III L and T-34-42 models and have the following issues with their damage models and AI and also questionable gun behaviour: 1: The T-34s damage model is still severly lacking and players who know about this bugg and flaw use it on the multiplayer servers to get a big advantage: If you turn around and reverse towards the enemy tank, you in most cases cant be killed, only the engine gets destroyed but the crew and gun and inside of the tank is fully alright and operational, ran 10 missions and no time did the enemy tank manage to kill me. In reality the engine wont protect one like this and the shot from the panther would gone through it and killed the crew. This is also a issue on the multiplayer server as many prefer to play this T-34 version as it gives them a big advantage, instead of the T-34 43 model where you do die if you try this trick. More details is in this thread:https://forum.il2sturmovik.com/topic/68528-are-the-free-tanks-representative-of-tank-crew/ The damage model is correct when enemy tanks hit the front or the sides of the tank and its turret, so the issue seem to be only in the back of the tank. 2: The AI gunner when one play as driver or other position than gunner will automaticly aim towards the enemy tank in quick mission. 3: This version of the T-34 can easily knock out panther frontally, I managed each time to knock it out with a shot, just aim for between the gun mantlet and the hull, in the center and it will explode, it dont happen with the other tanks in the tank crew game. T-34 shouldnt be able to take out panthers like this in reality. 4: I noticed this during my recording session: IF you do a ingame recording, the gunsight will behave strangely in the replay. Either its graphic card related or its something with the programing in the game, as it havent happened before I guess its game related but Im not 100% sure. 5: the game counts one as killed when the engine was destroyed and the enemy tanks ignore one and drive forwards without caring anymore, not even if I shot at them do they react, my tank is just immobile due to the engine is blown but Im not killed or knocked out. Here are two videos, one I made when playing a single player mission and the other a quick mission and can see here the bad damage model of the tank, I havent had the time to make a recording of the Panzer III L but it too has its damage model issues and can be exploited, hence I never want to play these tanks: Here on a multiplayer server where I found a panther and tried this, he couldnt kill me even with 2 hits in the rear of my tank and my crew and tank was fully operational, but sadly the enemy tank got taken out by a pilot so couldnt get to shot him or wait for him to shot me some more but doubting it would had done anything: As some can guess: this gives players who uses these tanks on online multiplayer a big advantage if they know this bug and also against the panther or against kv-1 as panzer III L have also this advantage and bad damage model.
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