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Snap- and Function Key Views in VR


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Snap- and function key views should work in VR. Without them, using VR is an ergonomic ordeal.

 

I personally miss mostly the view directly back, padlocks, instruments and outside view from behind, but others might have other preferences.

 

Snap- and function-key views work with TrackIR, and I see no reason why they should be omitted in VR which in effect is head tracking + 3D.

 

 

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