1PL-Husar-1Esk Posted September 26, 2017 Posted September 26, 2017 (edited) Brief description: Stalingrad map textures and trees. Detailed description, conditions: Looking at dozen available photos from war period near Stalingrad, I have strong impression that near all land is just steppe, undeveloped agricultural space,no small fields and very rare trees (except near rivers), for sure no trees on every road. Stalingrad map textures and trees could be redone for historical authenticity. Except above, textures quality could be bring up to those used in Kuban map since it's basic version and reflect how whole game is perceived. Edited September 26, 2017 by 307_Tomcat
[DBS]Tx_Tip Posted September 26, 2017 Posted September 26, 2017 Brief description: Kuban Map. Section of road missing NW of DzhubgaDetailed description, conditions: Section of road is missing in Sector 1726 kp. 5/8Additional assets (videos, screenshots, logs): N/AYour PC config data (OS, drivers, specific software): N/A Brief description: Kuban Map. Sections of road do not meet @ SaratovskayaDetailed description, conditions: Cross sections of roads west of bridges do not meet. Sector 1330 kp.8Additional assets (videos, screenshots, logs): N/AYour PC config data (OS, drivers, specific software): N/A
LuftManu Posted October 15, 2017 Posted October 15, 2017 Brief description: Lights can be seen through the plane (Yak1b) Detailed description, conditions:In the actual version 2.012d the tail formation light from the Yak1b can be seen through the plane itself. Kuban map, custom mission. Not only me, more members of the squadron with the same plane also experienced this bug. Additional assets (videos, screenshots, logs):
yeikov Posted October 23, 2017 Posted October 23, 2017 (edited) Brief description: in Kuban map, the road section below the player plane is not displayed in part of the Liman Bugazskiy strait. Detailed description, conditions: quick mission, flying low along the strait in sectors 0912-0913 of the Kuban map, the section of road right below the player plane is not shown (missing road portion advances with player). Additional assets (videos, screenshots, logs): see attached pictures Your PC config data (OS, drivers, specific software): GTX 1080, Win10, NVidia drivers 385.69 Edited October 23, 2017 by yeikov
Picchio Posted October 24, 2017 Posted October 24, 2017 (edited) Brief description: Texture issueDetailed description, conditions: There seems to be a missing texture on some cables inside the cockpit of M.C.202. Either that, or it's apparently too low-resolution. The same texture is used on both the cables that run along the left and right side of the cockpit.Additional assets (videos, screenshots, logs): Screenshot, taken at highest settings. Cropped from 2560x1440. Your PC config data (OS, drivers, specific software): Not relevant. Edited October 24, 2017 by Picchio
150GCT_Veltro Posted October 27, 2017 Posted October 27, 2017 (edited) Nothing special, just some missed pixed in the Ju-88 gunner. However is noticeable. Edited October 27, 2017 by 150GCT_Veltro
F/JG300_Gruber Posted November 5, 2017 Posted November 5, 2017 (edited) Brief description: Kotluban city at the wrong place Detailed description, conditions: Kotluban city isn't at the same place in winter than in summer/autumn map. According to the briefing map, in winter the city is 10km away from where it should be. Additional assets (videos, screenshots, logs): Samofalovka city is on the bottom right corner as reference. Your PC config data (OS, drivers, specific software): Not relevant. Edited November 5, 2017 by F/JG300_Gruber
=FEW=Revolves Posted November 9, 2017 Posted November 9, 2017 Brief description: Sun glare is only rendered if right eye has direct line of sight to sun. Detailed description, conditions: Happened on the 5th mission of Ten Days Of Autumn If right eye can't see sun because it's blocked by cockpit, then the left eye will have no sun glare. If left eye can't see sun, but right eye can - then both eyes get sunglare. Additional assets (videos, screenshots, logs): https://imgur.com/a/Z4x34 Your PC config data (OS, drivers, specific software): HTC Vive (always on reprojection and asynchernous reprojection), Windows 10, GTX 1080 w/ 385.28 drivers
coconut Posted November 22, 2017 Posted November 22, 2017 (edited) Brief description: Vehicle falls under the groundDetailed description, conditions:Vehicles on the road on the thin stretch of land (see attached mission) drop under the ground and eventually disappear.Additional assets (videos, screenshots, logs):Kubanbugs.zipDxDiag.txt Your PC config data (OS, drivers, specific software):Windows 10 home, core i5 4690k, 16MB memory, NVidia gtx980ti, Oculus Rift... See dxdiag.txt Edited November 22, 2017 by coconut
ACG_KaiLae Posted December 24, 2017 Posted December 24, 2017 Hoping this is the right place: Brief description: Hs-129 mirror has wrong position Detailed description, conditions: Hs-129 mirror when the pilot sits in the normal place in the cockpit points directly back into the cockpit. In order to see behind you with it, you have to duck down and lean forward, making it very difficult to use. Additional assets: Normal mirror position. Note that if you could see yourself, you'd be looking at your own head: After moving my head to see behind me: Which corresponds to this head position in the cockpit: Other information: Irrelevant, because this is present on every client regardless of configuration.
-154-Stovepipe Posted December 29, 2017 Posted December 29, 2017 Brief description: Contrails disappearing under certain angles. Detailed description: Contrails might disappear when viewed near the edge of the screen. It mostly seemed to happen when looking up at close range. Additional assets: video of this happening during a MP game. (sorry for the music, forgot to put it off) Your PC config data: Windows 10 Pro, AMD FX 8350, AMD HD 7950 (Radeon 17.12.1)
Leon_Portier Posted March 15, 2018 Posted March 15, 2018 Brief description: Mirror of P40 has not textureDetailed description, conditions: The Texture of the P40s mirror is displayed in pure white regardless of skin and mapAdditional assets (videos, screenshots, logs): See attachmentYour PC config data (OS, drivers, specific software): Windows 7, Graphics card GeForce GTX 960, Processor i5-4460
Redglyph Posted March 15, 2018 Posted March 15, 2018 (edited) Environment: IL-2 version 3.001, Win7 x64 graphics set on Ultra's default settings, clouds set to high Brief description: no clouds / blue sky when it's raining Detailed description: - quick mission, Kuban map, weather to "overcast" (there is no detail way to set the weather unfortunately) => rain visible outside and on the cockpit / goggles, but there is no cloud (at least no stratus or cumulus, only a light higher "decorative" layer), which makes it unrealistic. See screenshot below. EDIT: before this bug is acknowledged, quickly adding that this changes with the cloud base, so perhaps the problem is that the cloud base is too high to be visible and a blue sky is shown instead? Edited March 20, 2018 by Redglyph other tests
Danziger Posted March 15, 2018 Posted March 15, 2018 Anybody seen this pentagon shape on the rear of the Yak-1b canopy before? Is it supposed to be there?
RavN_Sone Posted March 16, 2018 Posted March 16, 2018 (edited) #1 Brief description: A-20 appears transparent when in top gunner position. Detailed description, conditions: Multiplayer dogfight server, gunner in player flown aircraft, Kuban map.Additional assets (videos, screenshots, logs): Video below.Your PC config data (OS, drivers, specific software): Windows 7, GTX 970 #2 Brief description: Leaving A-20 gunner position in multiplayer doesn't "clear" the gunner slot. Detailed description, conditions: Gunner position remains occupied under player's nickname. Later, I also left the top gunner, which caused both gunner positions to lock (nobody could enter them, plane didn't appear on Become Gunner list). Multiplayer dogfight server, gunner in player flown aircraft, Kuban map.Additional assets (videos, screenshots, logs): Video below.Your PC config data (OS, drivers, specific software): Win7, GTX 970 Edited March 16, 2018 by RavN_Sone
migmadmarine Posted March 17, 2018 Posted March 17, 2018 Brief description: Staingrad map, bridge over river between Sudhanovsky and Verhne-Buzinovka displays road under bridge over water, Detailed description, conditions: grid square 0716 K3Additional assets (videos, screenshots, logs): N/AYour PC config data (OS, drivers, specific software): N/A 1
coconut Posted March 17, 2018 Posted March 17, 2018 Brief description: Road goes over river Detailed description, conditions: Road goes over river on Kuban map, 0428-5 Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): NA
Art-J Posted March 21, 2018 Posted March 21, 2018 Brief description: Exhaust flame animation on A-20 runs when the engine quits in flight. Detailed description, conditions: Haven't flown A-20 yet, but looking at the video below it seems that even when the A-20's engine stops in flight after combat damage and doesn't windmill (propeller feathered), the exhaust flames animation of that engine is still active, as if the engine was running. I can't confirm now if the same glitch happens with non-damaged engine turned off in flight. Additional assets: Robin Takolander's video below, issue best visible at 4:30:
Plesski Posted March 24, 2018 Posted March 24, 2018 Brief description: Missing shadows Detailed description, conditions: Depending of the angle you look at the canopy shadows on the plane (Me 100 E2) part of it is disappearing/appearing. The canopy itself was intact. Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Win 10, I-5 7600K, Nvidia GTX 1070, drivers ver. 391.24, 16 GB Ram,
SAS_Storebror Posted March 27, 2018 Posted March 27, 2018 (edited) Brief description: White dots on trees on version 3.001. Detailed description, conditions: At certain zoom levels, on version 3.001 trees still appear to be rendered with some kind of 2D overlay in front with white dots on it.Additional assets (videos, screenshots, logs): Screenshots below.Your PC config data (OS, drivers, specific software): Windows 10 Pro 64 Bit, Intel Core i5-2500K, 16GB RAM, Nvidia GTX 970 Edited March 27, 2018 by SAS_Storebror Edited to stress the fact that this issue still persists in version 3.001
sniperton Posted March 27, 2018 Posted March 27, 2018 1 hour ago, SAS_Storebror said: Brief description: White dots on trees. Detailed description, conditions: At certain zoom levels, trees appear to be rendered with some kind of 2D overlay in front with white dots on it.Additional assets (videos, screenshots, logs): Screenshots below.Your PC config data (OS, drivers, specific software): Windows 10 Pro 64 Bit, Intel Core i5-2500K, 16GB RAM, Nvidia GTX 970 Rasterized trees are a pre-3.001 issue. Confirmed on Windows 10 Pro 64 Bit, Intel Core i5-6500, 8GB RAM, Nvidia GTX 1050 Ti.
RaFiGer Posted March 27, 2018 Posted March 27, 2018 @Developers Brief description: There is a bug hindering a seamless overlapping of the skin on the 3D-Model of the Bf-109 G6.Detailed description, conditions: Visible in Viewer and In GameAdditional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): N/A
martinistripes Posted March 30, 2018 Posted March 30, 2018 Brief description: Disappearing smoke columns.Detailed description, conditions: Thick black smoke over bombed cities suddenly appears, disappears and re-appears again within seconds.Additional assets (videos, screenshots, logs): See images (Over Stalingrad, Aug '42)Your PC config data (OS, drivers, specific software): Win 10 x64, i7-4790K 16GB RAM, GTX 970m 1
BOO Posted March 30, 2018 Posted March 30, 2018 Brief Description : Glitching Textures in Kuban Autumn Gelenedzhik 3 Airfield Detailed Description: Ground textures on Northern edge of Airfield (adjacent to the three hangars) change constantly from one type to another. Spotted on patched game. Uninstalled game and fresh install. MODSOFF. No Reshade. Glitch still apparent. Additional Assets - NA PC Spec - Windows 10, I5 6600K OC's to 4.4Ghz, GTX 1060 6GB, 16GB Ram.
56RAF_Roblex Posted April 4, 2018 Posted April 4, 2018 Brief description: Position of A20 bomb door lights changes by 20m with zoom level Detailed description, conditions: When fully zoomed out the lights used on an A20 to indicate that the bomb doors are open show as being about 20 metres below the aircraft. As you zoom in the lights raise up until they are in the correct place then as you zoom out they lower again. Additional assets (videos, screenshots, logs): Short video showing bug Your PC config data (OS, drivers, specific software): Windows 10 (home), Nvidia GeForce GTX 1050Ti, 16Gb PC Ram, No additional graphics software used (no SweetFx etc.)
sniperton Posted April 6, 2018 Posted April 6, 2018 Brief description: 'Blinking' LandscapeDetailed description, conditions: Terrain detail draw distance constantly changes even when the game is paused. (May or may not have something to do with the new clouds) Additional assets (videos, screenshots, logs): Note the terrain along the river.Your PC config data (OS, drivers, specific software): Win10 Pro 64, i5-6500, 8 GB, GTX 1050 Ti, 388.13, no specific software Brief description: Severe graphic quality loss in front of cloudsDetailed description, conditions: Pixelized/jagged contours when object is seen in front of clouds Additional assets (videos, screenshots, logs): Note the difference between the sharp lines (against the blue sky) and the jagged lines (against clouds).Your PC config data (OS, drivers, specific software): Win10 Pro 64, i5-6500, 8 GB, GTX 1050 Ti, 388.13, no specific software 1
LuftManu Posted April 7, 2018 Posted April 7, 2018 Brief description: Yak7b Navigation lights are misaligned.Detailed description, conditions: On the Yak7b, the navigation lights are misaligned when you are seeing them from far away. The more far you get, the more higher they appear. Player and AI aicraft Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Signature Ultra settings, Sharpen OFF, Distance detail x4, Mirrors medium, Grass Normal, Distance 150km, AA16, Vsync ON
Semor76 Posted April 8, 2018 Posted April 8, 2018 On 30.3.2018 at 9:21 AM, martinistripes said: Brief description: Disappearing smoke columns.Detailed description, conditions: Thick black smoke over bombed cities suddenly appears, disappears and re-appears again within seconds.Additional assets (videos, screenshots, logs): See images (Over Stalingrad, Aug '42)Your PC config data (OS, drivers, specific software): Win 10 x64, i7-4790K 16GB RAM, GTX 970m Very old bug in this game. But confirmed it is still there. Hope for a fix ASAP 1
=FEW=Hauggy Posted April 15, 2018 Posted April 15, 2018 Brief description: Head going throught the cockpit when looking back in the upper gunner seat of the A-20Detailed description, conditions: I was on a multiplayer serverAdditional assets (videos, screenshots, logs): See imagesYour PC config data (OS, drivers, specific software): Im using a trackir 5 and haven't tried with the mouse
Art-J Posted April 18, 2018 Posted April 18, 2018 (edited) Brief description: A-20 scope gunsight model of dorsal gunner got bugged in 3.002 update. Detailed description: go to dorsal gunner's station in A-20, activate the gun and lean to the scope sight. It seems that external bracket 3D models of the scope are visible through the sight now, as seen on the attached screenshot. The glitched appeared after the 3.002 update, and is visible in single player at least (cannot confirm if it affects MP as well). Edited April 18, 2018 by Art-J
Redglyph Posted April 29, 2018 Posted April 29, 2018 Brief description: fuel gauge of Yak-1 and Yak-7b very difficult to see Detailed description, conditions: It is very difficult to read those gauges because they are not in the sight of the pilot, the user has to try and lower the head then recenter the TrackIR view, then stretch the neck a lot in order to see a part of the gauge. This problem does not exist with the Yak-1b, would it be possible to update the Yak-1 and Yak-7b in the same way? Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): IL-2 BOM/BOS/BOK version 3.002 (sorry but the forum does not let me change the character style above)
Junjun_Nikurasu Posted May 2, 2018 Posted May 2, 2018 (edited) Brief description: Train Tunnels has a geometry bug that stops, derailed and destroys trains when on contact: Detailed description, conditions: Tested em in a mission (using mission editor), just a week ago. Edited May 12, 2018 by Junjun_Nikurasu Improving the Train Tunnels and Other Tunnels Issues
Junjun_Nikurasu Posted May 3, 2018 Posted May 3, 2018 (edited) Hey its me again.... But this time it was BOO that recommends me to post my latest findings on the Junker Transport. But it seem I'll update em, after dinner.. Update: OK I'm going to take slowly and politely. Brief description: Cargo Supply Canister are sinking to the ground: Detailed description, conditions: Just tested em at QM Lapino map. Additional assets (videos, screenshots, logs): uploaded attached images and youtube video uploaded on Dec 27, 2016 by Dhillr. related to Update 2.006 (19 Dec, 2016) to boot: There y'all go. Hope the new approach makes any difference BOO, thanks for notifying my mannerism. It really helps. Edited May 3, 2018 by Junjun_Nikurasu
Sambot88 Posted May 4, 2018 Posted May 4, 2018 Brief description: When viewing a flight recording some markings will stay on the ground after you "rewind."Detailed description, conditions: I was watching a replay of a mission from the career mode where one of my wingmates crashed into the ground. After I "rewound" the replay to watch the crash again I noticed that the markings were still on the ground. Exiting the recording and starting it fresh fixed it. My graphics settings were balanced.
THERION Posted May 11, 2018 Posted May 11, 2018 Not sure if the following issue has already been reported. Here is what I noticed: Brief description: Multiplayer - Mission begin map viewDetailed description, conditions: When hovering over a friendly airfield one could see how many player actually are on the airfield, hovering over enemy airfield gave no result (which is correct) and up to update 3.001 the way it should work. Now since 3.001 it is the opposite, which is completely silly.Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Irrelevant Cheers
xvii-Dietrich Posted May 17, 2018 Posted May 17, 2018 Brief description: Co-pilot right thumb, clips steering wheelDetailed description, conditions: The thumb on the co-pilot's right hand, goes through part of the steering wheel. This applies for both level flight and when the aircraft is sitting idle on the ground. While I could imagine the odd clipping during drastic manoeuvres, the reported problem applies to the default, level-flight state. Probably could be fixed by raising the entire co-pilot model by 1 cm (we wouldn't notice a 1cm gap at the feet, but the hands are really obvious).Additional assets (videos, screenshots, logs): Screenshot posted below.Your PC config data (OS, drivers, specific software): Windows 8N1, 64bit, 16GB RAM, nVidia G960M. Default BoS game (Steam ed.), with store-purchased Ju52/3M. No mods. 1
ICDP Posted May 23, 2018 Posted May 23, 2018 I have been creating a new 4K template and normalmap for the Yak-7b and noticed large parts of Yak-7b model are missing normal map texturing effect (including) All wooden and canvas areas Large metal panels on underside Control surfaces Rear fuselage area See screenshots for examples. Metal dents are exaggerated for effect and should cover the entire aircraft.
303_Bies Posted May 28, 2018 Posted May 28, 2018 (edited) Brief description: Silica gel pellets item to prevent condensation in Bf 109G-6 and Bf 109G-14 is placed far too high on the windscreen compared to real life and limits visibility when it shouldn't.Detailed description, conditions: In all available photos of Bf 109G i have found this item is placed far lower than we have in the game.Additional assets (videos, screenshots, logs): Screenshot and photos posted below. In the game: In real Bf-109G's: And from Smithsonian museum: Your PC config data (OS, drivers, specific software): BoS, BoM, BoK, BoBp Edited June 13, 2018 by bies 1 1 2
Mesha44 Posted June 2, 2018 Posted June 2, 2018 Brief description: Compass in the A-20b has rain in front of it. Detailed description, conditions: When flying the A-20b in rainy weather or clouds the compass is obscured by rain as if it was outside the cockpit.
Juri_JS Posted June 9, 2018 Posted June 9, 2018 Brief description: German torpedo boats are unable to fire flares. Detailed description, conditions: German torpedo boats can't fire flares correctly. Sometimes no flare is visible, but I've also seen, that flares are fired directly into the water. So the bug might be that flares are fired downwards, not upwards by German torpedo boats. Additional assets: Attached test missions with German and Soviet torpedo boats. Both use the same fire flare commands, but only the Soviet boat is correctly firing flares. Flare_Torpedo_Boat.zip
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