photog95661 Posted November 23, 2020 Posted November 23, 2020 After adding a Media Translator MCU to a single mission under development, I have set the Translator to "Play Sound" and surfed to the MP3 file I want to use. After opening the file, its location does not populate the the blank field beneath the "Browse" button. As such the ME will not link to the file. Does this function still work? Any advice? Thanks in advance for input.
namhee2 Posted November 23, 2020 Posted November 23, 2020 22 minutes ago, photog95661 said: After adding a Media Translator MCU to a single mission under development, I have set the Translator to "Play Sound" and surfed to the MP3 file I want to use. After opening the file, its location does not populate the the blank field beneath the "Browse" button. As such the ME will not link to the file. Does this function still work? Any advice? Thanks in advance for input. the media folder must be in the mission folder: data / mission
photog95661 Posted November 23, 2020 Author Posted November 23, 2020 Moved the Media folder to the Mission folder, no joy. Thanks for the suggestion.
JimTM Posted November 23, 2020 Posted November 23, 2020 4 hours ago, photog95661 said: After adding a Media Translator MCU to a single mission under development, I have set the Translator to "Play Sound" and surfed to the MP3 file I want to use. After opening the file, its location does not populate the the blank field beneath the "Browse" button. As such the ME will not link to the file. Does this function still work? Any advice? Thanks in advance for input. ... Just to be clear, are you saying that you clicked the open button and the selected file did not appear beneath "Browse"? If it does, you need to click "Set" next to confirm your selection.
JG4_Deciman Posted November 23, 2020 Posted November 23, 2020 7 hours ago, JimTM said: Just to be clear, are you saying that you clicked the open button and the selected file did not appear beneath "Browse"? If it does, you need to click "Set" next to confirm your selection. Also check (and correct) the difference between / and \ inside the window showing the path to the file. When browsing to a file and setting it I get \ for the directories (win10 user) But the mission needs / to load the file correctly! Deci 1
photog95661 Posted November 23, 2020 Author Posted November 23, 2020 13 hours ago, JimTM said: Just to be clear, are you saying that you clicked the open button and the selected file did not appear beneath "Browse"? If it does, you need to click "Set" next to confirm your selection. Yes, I clicked the Open Button and the selected MP3 file did not appear in the blank field beneath "Browse."
IckyATLAS Posted November 23, 2020 Posted November 23, 2020 Put your sounds inside the folder ...../data/Mission/..... That should work. 1
Thad Posted November 23, 2020 Posted November 23, 2020 When you click on Browse you have to go to the exact location of your sound files. I keep mine in a Audio folder within my Missions folder. 1
photog95661 Posted November 25, 2020 Author Posted November 25, 2020 First, thank you to all of you who provided suggestions to remedy my problem. As none of them solved my problem, I decided to add a tank column to the mission to change its dynamics and obviate the reason I wanted the sound file to play. When I played the mission, I could not find the column within the mission map nor by cycling the F5 key. I could find it internal to the Mission Editor and checked to see that I had properly added target and object links. No joy. For some reason I moved my player vehicle adjacent to the new column and it became visible and appeared to be functioning properly. Appeared is the key word. The T-34s in the column advanced as I directed them to until they suddenly started driving in reverse. Some even followed a circular route while in reverse. I, then, changed the vehicles to KV-1s and the reverse driving was not evident. Upon moving my player vehicle back to its original position, the new column disappeared again. Given all the resident apps on my PC are functioning correctly, I have concluded the problem(s) I am experiencing reside internal the Sturmovik app. I will wait until the next upgrade is published and check to see if whatever is ailing it is corrected. I would also hope that the next upgrade is given a more thorough and detailed test and review prior to its release.
Thad Posted November 25, 2020 Posted November 25, 2020 Sallutations, A quick check with a few of my SP tank missions indicated that all of my sound files were working properly... along with everything else.
namhee2 Posted November 25, 2020 Posted November 25, 2020 7 hours ago, photog95661 said: First, thank you to all of you who provided suggestions to remedy my problem. As none of them solved my problem, I decided to add a tank column to the mission to change its dynamics and obviate the reason I wanted the sound file to play. When I played the mission, I could not find the column within the mission map nor by cycling the F5 key. I could find it internal to the Mission Editor and checked to see that I had properly added target and object links. No joy. For some reason I moved my player vehicle adjacent to the new column and it became visible and appeared to be functioning properly. Appeared is the key word. The T-34s in the column advanced as I directed them to until they suddenly started driving in reverse. Some even followed a circular route while in reverse. I, then, changed the vehicles to KV-1s and the reverse driving was not evident. Upon moving my player vehicle back to its original position, the new column disappeared again. Given all the resident apps on my PC are functioning correctly, I have concluded the problem(s) I am experiencing reside internal the Sturmovik app. I will wait until the next upgrade is published and check to see if whatever is ailing it is corrected. I would also hope that the next upgrade is given a more thorough and detailed test and review prior to its release. Test this:
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