rizzo334 Posted November 15, 2020 Posted November 15, 2020 Is there a way to change the height of the greyish/white smoke that appears after a building is destoryed. I dont mean the static some/fire effects. I played around with the "building_smoke.txt" file in graphics/effects/surf folder an there are some (strange) changes visible if i change some parameters. But i cant let the smoke rise higher. Has anyone an idea? Is it in one of the encrypted files and not changeable? Here is the file: building_smoke.txt
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