Skycat1969 Posted November 11, 2020 Posted November 11, 2020 (edited) When I draw my personal weapon it does not appear. Furthermore, my machine guns become inoperable. After experimenting I discovered the pistol is actually "drawn" but it is invisible. I can fire my machine guns again after I 'remove' (holster) the personal weapon. This seems to only affect the Flying Circus aircraft. The flare gun operates properly. *** Problem solved. FC aircraft are not equipped with personal weapons by default. Select a pistol during the aircraft's setup before a Quick Mission. *** Edited November 14, 2020 by Skycat1969 Issue resolved
Todt_Von_Oben Posted November 11, 2020 Posted November 11, 2020 4.502: I've only just now flown the D7F in four duels against a total of two Camels and six Dolphins. Didn't notice any difference in how the D7F flies but all eight bogies only required a few short bursts before going down; I'm guessing from control failure because nothing else is apparent. Seems a little easier than it was? Maybe too easy? Also: the sun seems much brighter with more glare; it's harder to see 'em coming out of the sun now but maybe that's more realistic? Still looking into it but that's how it seems so far. In any event, thank you, Devs, for continuing to update the sim.
NO.20_Krispy_Duck Posted November 12, 2020 Posted November 12, 2020 Control failure, especially if you shot the tail at all, is a good bet. 1
76SQN-FatherTed Posted November 12, 2020 Posted November 12, 2020 On 11/11/2020 at 3:17 AM, Skycat1969 said: When I draw my personal weapon it does not appear. Furthermore, my machine guns become inoperable. After experimenting I discovered the pistol is actually "drawn" but it is invisible. I can fire my machine guns again after I 'remove' (holster) the personal weapon. This seems to only affect the Flying Circus aircraft. The flare gun operates properly. You haven't "double-bound" some weapon-command keys?
Todt_Von_Oben Posted November 12, 2020 Posted November 12, 2020 2 hours ago, NO.20_Krispy_Duck said: Control failure, especially if you shot the tail at all, is a good bet. Yes, that's how it seems to me, too. But I went back again for three more individual duels (same planes) and this time it took some real damage before they went down. I doubt the Dev's would have had a chance to respond to this issue, yet, so at this point I'm thinking it's not an all-the-time thing, maybe? I haven't flown 4.502 enough yet to say for sure one way or the other. Still looking into it.
WWBiker_ Posted November 12, 2020 Posted November 12, 2020 1 hour ago, Todt_Von_Oben said: so at this point I'm thinking it's not an all-the-time thing, maybe? I haven't flown 4.502 enough yet to say for sure one way or the other. Still looking into it. It is an all time thing and the only real thing dragging this game down, It sucks knowing what this game can be and what it is now.
1CGS LukeFF Posted November 13, 2020 1CGS Posted November 13, 2020 On 11/10/2020 at 7:17 PM, Skycat1969 said: When I draw my personal weapon it does not appear. Furthermore, my machine guns become inoperable. After experimenting I discovered the pistol is actually "drawn" but it is invisible. I can fire my machine guns again after I 'remove' (holster) the personal weapon. This seems to only affect the Flying Circus aircraft. The flare gun operates properly. I can't reproduce these issues that all.
Skycat1969 Posted November 14, 2020 Author Posted November 14, 2020 14 hours ago, LukeFF said: I can't reproduce these issues that all. I just tested this again tonight and the personal pistol still does not appear when flying FC aircraft. I tested using the Fokker Dr.I and the Sopwith Dolphin in Quick Mission free flights over the Arras map. As a comparison I can draw and fire the pistol when flying the U-2VS on the Arras map. I'll check on my other PC and see if it makes a difference.
HagarTheHorrible Posted November 14, 2020 Posted November 14, 2020 37 minutes ago, Skycat1969 said: I just tested this again tonight and the personal pistol still does not appear when flying FC aircraft. I tested using the Fokker Dr.I and the Sopwith Dolphin in Quick Mission free flights over the Arras map. As a comparison I can draw and fire the pistol when flying the U-2VS on the Arras map. I'll check on my other PC and see if it makes a difference. VR ? I’ve never seen the pistol when using VR. Haven’t tried the U2 though.
Skycat1969 Posted November 14, 2020 Author Posted November 14, 2020 (edited) Tests on a second PC this morning give me the same results. I tried Arras and Moscow maps and a variety of aircraft. Flying Circus planes no longer have the pistol. WWII fighters do if the cockpit is open or the canopy is drawn back. I've tested in flat screen mode and in VR. I have the Steam version of BOS with FC as a Steam DLC. The default key commands are LCTRL+4 to draw and LCTRL+~ to holster if you wish to try this yourself. This doesn't break the game because as far as I can tell the pistol doesn't cause damage anyhow, and certainly not to my own plane. I've taken potshots at enemies in Flying Circus and I've never seen a result. I always assumed my marksmanship is poor. Edited November 14, 2020 by Skycat1969
Skycat1969 Posted November 14, 2020 Author Posted November 14, 2020 On 11/12/2020 at 12:02 PM, =CfC=FatherTed said: You haven't "double-bound" some weapon-command keys? I just tested yet again after resetting all my key bind menus to default. It hasn't changed the outcome. I still do not have the personal weapon as an option in FC. Drawing the personal weapon with LCTRL+4 simply disables the machine guns. There is no personal weapon targeting ring or clips counter, and pressing LCTRL+Shift to fire personal weapon has no effect. I have to press the LCTRL+~ to restore functionality of my machine guns. The flare gun and colors work as they should though.
Todt_Von_Oben Posted November 14, 2020 Posted November 14, 2020 (edited) GUNS: I don't use the sidearm or flaregun much but it seems to me that, a while back, I noticed a change where I no longer saw the pistol but saw a + or the like as an aiming point instead. SKYCAT: Are you seeing something like that? Might there be a key assignment or other way to "see" the sidearm? Or does it seem to you that the arm is gone and this is the new "way it is"? Edited November 14, 2020 by Todt_Von_Oben
76SQN-FatherTed Posted November 14, 2020 Posted November 14, 2020 OK, what I think is happening is that the default setting in FC is NO handgun (you have to select one in the setup, whereas in the WW2 planes there is no option to choose/not choose a handgun. Just tested this and if I don't choose a handgun in FC I get the behaviour you describe. FWIW the handgun can cause damage (not much, admittedly) and it is used in some MP missions to enable the player to register the completion of a recon mission.
Skycat1969 Posted November 14, 2020 Author Posted November 14, 2020 24 minutes ago, =CfC=FatherTed said: OK, what I think is happening is that the default setting in FC is NO handgun (you have to select one in the setup, whereas in the WW2 planes there is no option to choose/not choose a handgun. Just tested this and if I don't choose a handgun in FC I get the behaviour you describe. FWIW the handgun can cause damage (not much, admittedly) and it is used in some MP missions to enable the player to register the completion of a recon mission. Thank you. I just tested this and you are correct, for FC aircraft a pistol has to be selected first as part of the aircraft's setup. Perhaps I was getting a pistol "by default" when using the Paul Wilson Campaign Generator. I haven't started either scripted campaign yet.
Todt_Von_Oben Posted November 14, 2020 Posted November 14, 2020 (edited) DOLPHIN DAMAGE: Been test-flying more individual Duels in the D7F versus the Dolphin; have not seen a recurrence of the "possible control failure" problem since that first day. For the most part: when they catch fire, break up, or otherwise go down it's after many good hits and much visible damage. Out of the past 25 duels, two went down from what looked like it could have been control failure after solid hits to the affected areas; and one just flew into the ground while we were maneuvering vertically at the onset of the fight. No idea why. But hey, that's combat! Things happen. As far as it happening to me in what I've been fighting in lately (Dr.1 and D7F) I have to say "No." I've lost control four times recently because that control surface got blown away. I lost rudder control once while it was still attached. Flying VR, I had to check the FR to see what happened, but it seemed like a failure of the cable system because I was operating the pedals but the rudder wasn't responding in the sim. Did I get shot up? Yes. Did the failure seem unusual? No, it all seems okay to me. ONLINE AND OFF: I have noticed differences in performance between SP and MP. As a test: I've gotten warmed up in both the Dr.1 and the D7F offline; then gone onto servers to see if and how my aircraft's performance varies. Some seem about the same: others severely reduced but I don't fault the Sim for that. I think that's Server-related. Not sure of the cause and it depends on where you fly. Edited November 14, 2020 by Todt_Von_Oben
Tycoon Posted November 15, 2020 Posted November 15, 2020 All roads lead to Rome, or in this case all topics lead to the dm eventually.
76SQN-FatherTed Posted November 15, 2020 Posted November 15, 2020 30 minutes ago, Todt_Von_Oben said: ONLINE AND OFF: I have noticed differences in performance between SP and MP. As a test: I've gotten warmed up in both the Dr.1 and the D7F offline; then gone onto servers to see if and how my aircraft's performance varies. Some seem about the same: others severely reduced but I don't fault the Sim for that. I think that's Server-related. Not sure of the cause and it depends on where you fly. Well, there is the "simplified physics" option which some servers may have turned on.
Todt_Von_Oben Posted November 15, 2020 Posted November 15, 2020 3 hours ago, =CfC=FatherTed said: Well, there is the "simplified physics" option which some servers may have turned on. I'm not knowledgeable about such settings; just fly it as-is. good to know, though. thanks. Oh, and I was able to see my pistol in VR earlier today. Thanks again.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now