SYN_Vander Posted May 25, 2023 Author Posted May 25, 2023 On 5/24/2023 at 4:17 AM, MajorMagee said: I haven't tried it yet, but it appears that it would be possible to edit the json file to reference the new AI Expansion vehicles if desired. Which new vehicles are those?
MajorMagee Posted May 25, 2023 Posted May 25, 2023 (edited) For example: Edited May 25, 2023 by MajorMagee 1 1
SYN_Vander Posted May 25, 2023 Author Posted May 25, 2023 5 hours ago, MajorMagee said: For example: I would need to make a little change in the code so you can add new tanks yourself in a config file. Added to backlog.. 2
CIPPOZ Posted May 28, 2023 Posted May 28, 2023 HELLO great job congratulations, but there is no possibility to also put the other maps, such as normandy for tanks it is useless, I bought it like all the others because I was convinced that it included functions for tank crews, and instead I have never seen not even panther g, if you can put them at least we use them like this!! thanks bye
SYN_Vander Posted May 29, 2023 Author Posted May 29, 2023 (edited) New update v11 is out! Release Notes: -Separate vehicles.json file in \data subfolder with all defined vehicles/tanks. Actual availabilty is determined by maps.json -Moved maps.json to \data subfolder -Added "Sd.Kfz. 234" as Axis scout vehicle for both maps -Removed "Forward airstart" option, not relevant for Tank Crew -Disabled "Enemy targets visible" option as it was never implemented As requested I have made some changes so that it is now possible to add tanks/vehicles yourself: First add the tank to the data structure in \data\vehicles.json. Make sure to use a proper text editor and adhere to the json format. For now, all that matters is that the tank ID and the tank name are filled id. The other values are not used, but (perhaps) for future use Second, add the name of the tank (not the ID) to maps.json. If added to "tanks_allied" or "tanks_axis" it should be a playable tank. If added to "scouts_allied" or "scouts_axis" it can be AI only. Since I moved some files around, please delete your previous install before installing this version. Download here: https://sites.google.com/view/il2-great-battles-emg/home On 5/28/2023 at 7:40 PM, CIPPOZ said: HELLO great job congratulations, but there is no possibility to also put the other maps, such as normandy for tanks it is useless, I bought it like all the others because I was convinced that it included functions for tank crews, and instead I have never seen not even panther g, if you can put them at least we use them like this!! thanks bye Yes, there is a possiblity. Here I have described how to do it: https://sites.google.com/view/il2-great-battles-emg/template-creation?authuser=0 The Lapino map was added this way by DD_Friar However, the real problem is that the other maps are not detailed enough for tank battles. Take this area around Mortain and compare IL2 map with a real map: Edited August 31, 2023 by SYN_Vander 2 4
E69_julian57 Posted August 31, 2023 Posted August 31, 2023 Error when creating mission with the latest version. The previous version does work
SYN_Vander Posted August 31, 2023 Author Posted August 31, 2023 Everyone: There was a bug in the vehicles.json file. Please download again from the website to fix: https://sites.google.com/view/il2-great-battles-emg/home 1 2
Avetorro-VR Posted January 11, 2024 Posted January 11, 2024 Hi, i always get thi serror no matter what I do. Where am I going wrong?
SYN_Vander Posted January 11, 2024 Author Posted January 11, 2024 42 minutes ago, Avetorro-VR said: Hi, i always get thi serror no matter what I do. Where am I going wrong? Thanks for posting the screenshot. You are doing nothing wrong, there was a typo in the tank definition for the SU-152. I have fixed this, please download new version here: https://sites.google.com/view/il2-great-battles-emg/home 1 5
Koenigstiger Posted March 11, 2024 Posted March 11, 2024 (edited) Hello, all o.k. ! Thanks Guenther Edited March 12, 2024 by Koenigstiger
352ndOscar Posted October 27, 2024 Posted October 27, 2024 FYI: Selecting the “infinity” quantity of any mode, for any tank quantity, and basically everything else, will result in a mission not being generated with appropriate error message, in versions 10, 11 and 11b.
SYN_Vander Posted September 2 Author Posted September 2 On 10/27/2024 at 6:11 PM, 352ndOscar said: FYI: Selecting the “infinity” quantity of any mode, for any tank quantity, and basically everything else, will result in a mission not being generated with appropriate error message, in versions 10, 11 and 11b. Where can you set "infinity" ????
SGT_WHITE Posted September 2 Posted September 2 (edited) This is what I am getting currently Tried without T34's and got the same ERROR:Could not generate mission! Edited September 2 by SGT_WHITE
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