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PWCG might become my reason to get BoN


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Posted

Thank you Mr Wilson for this peace of software!

 

I was reluctant at the start to fiddle with 3rd party software when the game already offers a cool career mode. And there are still many things I prefer in that mode - the ingame user interface with all it's infos gimmicks and accessab ility is great. And I like that the devs try to keep as close to history as is gameplay wise feasable - befitting an ambitious simulater like BoX. But this realism also means sometimes quite dull missions - especially in the Bodenplatte carreer.

 

Giving PWCG another try because of this realistic "dullness" of the Bodenplatte carreer I really really enjoyed the actual mission itself more than the standart carreer stuff.

 

Seemingly random but believable encounters at diffrent altitudes with bigger aircraft variety led to more interesting aircombat compared to what I am used to from the ingame carreer. And I don't know what you do diffrently but I did encounter similar sized dogfights in the Bodenplatte career they put my game into slowmotion. In that mission I could enjoy the furball in standart time ^^

 

After that waking call I realized several aspects of the campaign intrterface itself I by now prefer over the career mode (especially Bodenplatte):

For example you have basic logistics modelled. Reading in the AAR that the plane you downed belonged to a specific squadron that now has one plane less (and pilot depending on what happened to him) gives a whole diffrent level of importance to what happens in the mission. I also like that I actually have to claim my kills - now I claim what I believe destroyed not what the game tells me. So I have to be more aware of what actually happens in combat.

Furthermore you seem to choose playability over historical accuracy quite often (in a sensible manner though). While in reality  allied air supremacy pushed german fighter units far away from the frontlines, you assign closer airfield to reduce the flight distances. And you include aircraft and setting that are close enough to reality without breaking immersion.

 

This very last point might become the selling point for BoN for me. I personally regard the planeset of BoN with the exception of the Me 410 as nice to have, not must have. So I had the intention to wait for a sale. But seeing how you design your campaigns I have the strong feeling that at some point you'll have your Normandy campaign start in early 41 with Emils and Friedrichs mingeling with spit Vs and Hurri IIs. Which propably means I can play a continious campaign for JG26 stretching from 41-45...

 

At that point I'll propably get BoN even outside a sale ^^

 

I believe your dedication is very benificial to the community!

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Posted (edited)

I've already pre-ordered BoN (razorback Mustang, mmm), but I think it will be really cool to do a PWCG career starting in B/C Mustangs through to D models, or Hurricanes into Mark V Spits, to IXs, and then XIV's! Also escorting B-25s across the Channel will be neat, too.

Edited by co199
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