jollyjack Posted October 16, 2020 Posted October 16, 2020 (edited) ME crash DirectX due mods? Any ideas? ME 4.501 hangs, mousing works, no access to it's functions, Alt F4 does nothing too, ME exit via Taskmanager. But i never saw this, guess it's time for a clean install, without mods ... ======================================================================================== The selected 041.text file (LuaScripts\worldobjects\mapemitters\test folder) read: --------- Class_name = "CStaticEmitter" object_name = "trash" ////// PhysicsBody properties VisualImage=0,"graphics\effects\arm\hit_shell_he_200-1000g_ground.epl",false visualradius=500 duration=10 range=0,1 loop=false destroy_pause=0.1 --------------------------------------------------------------------------- ==> Guess it belongs to the game itself. ========================================================================================== Took out all the mods via JSGME, no ME crash or hanging anymore, maybe all's OK for now. No mods situation: Edited October 16, 2020 by jollyjack
Gambit21 Posted October 16, 2020 Posted October 16, 2020 (edited) Jack - the editor is unstable. The end Certain combinations of hardware, OS, drivers, memoery etc exacerbate or help it to some extent...but it’s just unstable. I’ve posted dozens of crash dump files to the devs over the.years, so no need to post more FYI. I appreciate your efforts to sus this out just the same. Edited October 16, 2020 by Gambit21
Jaegermeister Posted October 24, 2020 Posted October 24, 2020 You have to learn what NOT to do while you learn what TO do. Mods is one of the things not to do if you want to build missions that everyone can play. You know some of the others.... try to open a new mission with the mission tree open save a mission with an object selected Left click while dragging an object...
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