esk_pedja Posted October 8, 2020 Posted October 8, 2020 Is it possible to make a mod with increased landing lights "shining area" for some 40% on players plane ? - I find landing lights quite attractive feature in a final approach & landing - It looks unrealistic and funny that my landing lights are barely visible - while my remoted wingmen's lights, one mile away, are shining like a Christmas tree. (much more visible than the plane itself) I am talking about broad daylight at 12h or 13h... ( not flying any night missions ) Many thanks in advance for possible suggestions...
MarcoPegase44 Posted October 9, 2020 Posted October 9, 2020 14 hours ago, esk_pedja said: Is it possible to make a mod with increased landing lights "shining area" for some 40% on players plane ? - I find landing lights quite attractive feature in a final approach & landing - It looks unrealistic and funny that my landing lights are barely visible - while my remoted wingmen's lights, one mile away, are shining like a Christmas tree. (much more visible than the plane itself) I am talking about broad daylight at 12h or 13h... ( not flying any night missions ) Many thanks in advance for possible suggestions... Hello, Try my [MOD] http://www.mediafire.com/file/ppivw93imyws81b/MPG_Blackout_adjust_Nav_light_MOD-V1.zip/file Spoiler
esk_pedja Posted October 9, 2020 Author Posted October 9, 2020 46 minutes ago, MarcoPegase44 said: Hello, Try my [MOD] http://www.mediafire.com/file/ppivw93imyws81b/MPG_Blackout_adjust_Nav_light_MOD-V1.zip/file Hide contents Many thanks Marco!! Since my prime target is to increase my own plane's "shining areas" (red and green) at the tip of of the wings , and I have no problems to work it in Photoshop: - Please, clarify to me which Alpha layer should be effecting my own landing lights ? Is it Alpha 1 from the first file ? ( Side effects are less important to me... )
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