Beebop Posted September 24, 2020 Posted September 24, 2020 I'm having a problem with subtitles not always working. I have read through several other posts on the topic but none address this issue. In this mission if the plane gets shot down before reaching the airfield a message appears that the General is dead. Works every time. When the plane lands at the airfield, 4 seconds later a car leaves. This works fine too. I have also Target Linked the 4s General Car Start to another 4s counter that should fire 4 seconds after the car starts moving giving a message that he's left. But I can't get that message to appear. I'm having a similar issue when the car arrives at the train station. I can get the train to leave when the car arrives but I can't find the appropriate Event message to trigger a subtitle. I'll take that up after this gets resolved. In every other previous instance of using subtitles they have appeared. What am I doing wrong? What have I overlooked in the manual? See attached for logic. Or would you rather have the .msnbin or full mission files? TIA
namhee2 Posted September 24, 2020 Posted September 24, 2020 I would place a timer between the plane and the general counter.
JimTM Posted September 24, 2020 Posted September 24, 2020 15 minutes ago, Beebop said: ... See attached for logic. Or would you rather have the .msnbin or full mission files? ... Mission files would be better. I can't match your description to the logic shown.
Gambit21 Posted September 24, 2020 Posted September 24, 2020 If your subtitle isn’t firing, then it’s your logic which is at fault FYI. They will always work when the preceding logic is solid - that why we use them to debug.
Beebop Posted September 25, 2020 Author Posted September 25, 2020 4 hours ago, namhee2 said: I would place a timer between the plane and the general counter. Why? It works. There's a timer between the Car Start and the counter but it doesn't. 3 hours ago, Gambit21 said: If your subtitle isn’t firing, then it’s your logic which is at fault FYI. I realize that. That's why I am posting, I know there's a fault somewhere. @JimTM here you go. It's a dogfight mission and is so packed. Thanks for any help you can give. No hurry. When you can get to it is fine. Subtitle Mission Problems.zip
JimTM Posted September 25, 2020 Posted September 25, 2020 (edited) 24 minutes ago, Beebop said: ... @JimTM here you go. It's a dogfight mission and is so packed. Thanks for any help you can give. No hurry. When you can get to it is fine. Notes: There is nothing triggering "4sGeneral's Car Start". I suspect you want to trigger it with an "OnPlaneLanded" event from the plane. By the way, remove the apostrophe from the timer name (and other names if necessary). This can cause problems with opening your mission in some cases. People have had problems resaving missions with apostrophes that worked before an update but would not open afterward. You should not need "AF Leave Counter". FYI, "Leave Timer" is 10s, not the 4s indicated in your opening post. Edited September 25, 2020 by JimTM 1
Beebop Posted September 25, 2020 Author Posted September 25, 2020 1 hour ago, JimTM said: Notes: There is nothing triggering "4sGeneral's Car Start". I suspect you want to trigger it with an "OnPlaneLanded" event from the plane. By the way, remove the apostrophe from the timer name (and other names if necessary). This can cause problems with opening your mission in some cases. People have had problems resaving missions with apostrophes that worked before an update but would not open afterward. You should not need "AF Leave Counter". FYI, "Leave Timer" is 10s, not the 4s indicated in your opening post. * 4sGeneral's car Start; My bad. Trying various things I failed to reset the Event Message. that was what I had set and I will reset it per your suggestion. * I will remove apostrophe's. Seems every game has some kind of odd/weird naming convention do's and dont's. I did not know about that one. * Will remove 'AF Leave Counter'. * Another oops. I thought adding time might give the game time to react. Silly me. Wow! That was quick. I appreciate you taking time to look this over. After I make your suggested changes I will report back. Thank you!.
JimTM Posted September 25, 2020 Posted September 25, 2020 No problem. No "opps" on that last one, just wanted to be sure you were aware of the extra time.
Beebop Posted September 25, 2020 Author Posted September 25, 2020 OK, I get the message now, in more ways than one! It seems the counter was the culprit. I had a similar issue in Prokhorovka when the general arrived and the train left, no message. I had a counter there too. Took it out and that message now appears as well. I don't know where I got the idea to put in a counter between the timer and the subtitle. ? You have been very patient with me with all the questions I have asked. I can't begin to tell you how much I appreciate that. You have relieved a lot of frustration and I have learned more valuable lessons. ? Thank you so much for taking the time to help me out.
JimTM Posted September 25, 2020 Posted September 25, 2020 You're welcome Beebop. Although the counter is not necessary, I don't see why it shouldn't work.
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