Jump to content

Bridges and individual buildings in cities


Recommended Posts

Posted

Since the latest update, when I open the ME, while the bridges and buildings in the cities show up, they cannot be chosen or selected to become a created linked entity.  So you can't use a city building or bridge as a target .  

Do any other mission builders have this problem?

  • 1CGS
Posted

Check Objects Filter setup or run this ...\bin\editor\ResetEditorSettings.cmd

WWSitttingDuck
Posted

I noticed the same thing on one of the newer maps.  I could be wrong, but I assumed the bridges were part of the actual landscape, and not objects.  Do remember they were short spans with very short up/down ramps.  These ramps do not show as available objects in ME under Bridges.  
"

Posted

I'm not having any problems with the buildings and bridges. Just checked it so it must be your ME settings.

 

building.png.8a2627363e8f2cb4f47737e50d2f9f04.png

 

bridge.png.e54f7026a49bb1f146199b588c0663a5.png

 

Posted

I double clicked the bin/editor/ResetEditorSettings.cmd      but no difference in the ME.  Bridges still cannot be chosen as targets.

 

Any other suggestions?

WWSitttingDuck
Posted

this might work for you

with the bridge in question visible in ME

objects filter > groups only

then look for Group MCU's around the bridge, select them and set them to working.

Am thinking your bridges might be in a group.

 

 

Posted

It seems that all the cities and bridges were grouped.  It wasn't that way before when I imported from file the cities and bridges.  Once I started from a "bare" map and imported just the bridges, I saw the two groups and realized what happened.

Thanks for the info as it made me realize other possibilities.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...