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X-Plane 11 and Vulkan


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Posted

So the 11.50 update with the Vulkan API is out

I don’t see any performance difference, runs the same for me as Open GL. I can use decently high settings and get about 35fps either way. Which actually feels fine in civil sims without air combat and fast head turning. 

No magic bullet there I suppose. 

Mitthrawnuruodo
Posted

The results will depend on many factors. As far as I'm aware, the biggest performance improvements should appear in CPU-limited situations.

 

I've been playing with the Vulkan betas for a while. When I enable Vulkan (make sure that it is indeed enabled), my average framerates increase by about 20 percent and stuttering is greatly reduced. That's at 2560x1440 with framerates around 80 to 100 (usually CPU-limited).

 

It's not a magic bullet, but in my case it significantly improves the overall smoothness of the sim.

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