Jump to content

Recommended Posts

Posted

Probably a dumb question, but it's available in a few other sims and I've found that it's actually better to have it keybound vs craning my neck with Track IR. 

SYN_Luftwaffles
Posted

Check out the keybindings for head movement, up/down/left/right

Posted (edited)
2 hours ago, Relic said:

Probably a dumb question, but it's available in a few other sims and I've found that it's actually better to have it keybound vs craning my neck with Track IR. 

Use page up/down and F10 to save position.

 

Edited by Jabo_68*
added info
danielprates
Posted
2 hours ago, Relic said:

Probably a dumb question, but it's available in a few other sims and I've found that it's actually better to have it keybound vs craning my neck with Track IR. 

 

Not a dumb question, I feel the same.

 

There are things best left to Trackir, and others to a hatswitch or button/key.

Posted
On 8/31/2020 at 12:56 AM, Relic said:

Probably a dumb question, but it's available in a few other sims and I've found that it's actually better to have it keybound vs craning my neck with Track IR. 

Unless you have it set at One:One you shouldn't be craning your neck using TrackIR.  I have mine set to Smooth with no such problem. 

Posted
30 minutes ago, Jabo_68* said:

Unless you have it set at One:One you shouldn't be craning your neck using TrackIR.  I have mine set to Smooth with no such problem. 

 

It's just a personal preference that I have the Y axis set to nearly OneOne to help with head stability while I'm shifting around in my seat.

Posted

I also want own seat height keys which offsets the Y position of your head for better view during start and landing or sight adjustment without pre adjustment in snapview script etc. If you use track ir, head up and down can't work because head tracking is using that axis. Any workaround for that? I use trackhat freetrack.

cardboard_killer
Posted

I just began seriously flying the Fw-190As and I seem to never get the gun site to set right.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...