EAF19_Marsh Posted September 9, 2020 Posted September 9, 2020 I am still unsure of the ‘timer’ difference (and I feel the system remains a little crude) between running at ‘Combat Power’ plus 1% vs. ‘Emergency Power’ minus 1%. Is there a huge difference to the game mechanic? Does it effect the putative ‘recharge time’? Does sliding between levels extend your usage period? I have never really worked this out. When Tobruk has VE I will certainly buy, but lacking a TrackIR at present I cannot play.
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