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How many controllers can CLOD recognise?


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Posted

My Virpil WarBRD arrived a couple of days ago and I now have it set up in a very similar way to the Cougar U2:NXT it will replace - using my Cougar grip, centre mounted with a 75mm extension and using the heavy springs and no centre Aviasim cams.  I may try the very heavy springs at some point as I also bought a set of those.  I was concerned that the centring forces would not be sufficiently strong for the F-16 grip with an extension but they are fine.  If I closed my eyes I would be seriously pressed to tell the two bases apart, the only difference being the slightly longer throw on the WarBRD.

 

I don't have all my controllers set up in their final configuration yet (still need to convert the Cougar throttle to stand alone USB).  But currently have 4 controllers set up which will be my final configuration:  TM Cougar, MFG Crosswind, Suncom SFS with RS FUSBA USB conversion and the WarBRD. 

 

I have these set up in GB and FS2020 without any issues but CLOD doesn't seem to recognise the WarBRD.  Is there an obvious reason why this might be the case - I seem to remember reading somewhere about a controller limit but can't recall if that was CLOD or another sim?

LLv34_Flanker
Posted

S! 

 

AFAIK CloD recognises 32 buttons/switches. Not sure about amount of axes, but I have: throttle, stick, rpm, mixture, rudder, toe brake, oil rad, water rad, pitch trim on axis without issues. 

 

I basically have the same stick base, Baur BRD-N with KG13 grip, no issues detecting it. I disabled all controller settings in Steam, could help. 

Posted (edited)

CloD recognize more than 4 "joysticks" (what is limit for IL-2:'46), I have tested with 6 (limit of USB ports in my computer) OK, and have see report of people using more.

 

Your problem with WarBRD is not due number of controllers.

 

With Cougar grip on WarBRD base you have a 2 axis 22 buttons (including POV HAT) joystick, so the old DInput protocol used in CloD - 8 axes, 32 buttons + POV HAT (per controller) is not cause of the issue, the new DInput  (used in DCS, BoX, Xplane...) just increase the number of buttons for up to 128.

Anyway the old Dinput just prevents game see buttons above # 32, but they can be used though keymapper.

 

Edited by Sokol1
Posted

OK thanks as always Sokol1.  I haven't trouble-shooted the problem properly yet, just wanted to establish that it wasn't anything obvious I was not aware of.

 

Just seemed odd that CLOD was the only sim I have tried so far that wasn't recognising the WarBRD.      

Posted

Well that was odd.  I just went back into CLOD and the WarBRD was recognised first try.  Because I am just testing everything at the moment, I have the stick temporarily plugged into a front USB port.  The only thing I can think, is that I had knocked it loose when I tried yesterday.

Posted

Probable, VirPil (and VKB) sticks use Windows HID drivers, so is "plug and play". :good:

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