jollyjack Posted August 22, 2020 Posted August 22, 2020 (edited) Is there an Ai function for the player to activate in a Kv1s Tank Mission, wp-ed route set? It works with a Sherman set as Player column leader. I think there is a bug, as autopilot does not always works, function seems to quit halfways. Also the open hatch functions with the K1Vs don't seem to work. Drivers hatch works for a Sherman though, but i cannot open the turret hatch however with both tanks. Tilde (command mode) also does not work ..... Edited August 22, 2020 by jollyjack
LachenKrieg Posted August 22, 2020 Posted August 22, 2020 If you want to give commands to the driver, you have to turn autopilot on from the driver's position first. Then go to Commander's position and press Tilde to open the command menu. If you want to drive and give commands, just go to the commander's position and press Tilde without turning autopilot on. 1
jollyjack Posted August 22, 2020 Author Posted August 22, 2020 (edited) Thnx, that works ... If you set durability lower and linked entry, you CAN destroy the new armored train, used HE for that ! Edited August 22, 2020 by jollyjack 1
jollyjack Posted September 23, 2020 Author Posted September 23, 2020 PS to tanks in general: I noticed a buggy thing with 4.501, seemingly not before in 4.009: a K1vs player tank easily gets stuck on a ground object, like a static sitting bench that seems indestructible, a crate at a munition dump, and a static lamppost can't be overrun ...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now