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Oculus Rift CV1 * My Settings for better Spotting *


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GOA_Karaya_VR
Posted

Good day Pilots , i hope that this information helps in any form the ability for spot for those that use Oculus CV1. Finally i'm able to spot very well with this parameters.

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[KEY = graphics]
    3dhud = 0
    adapter = 0
    bloom_enable = 1
    canopy_ref = 1
    desktop_center = 1
    detail_rt_res = 1024
    draw_distance = 0.54500
    far_blocks = 1
    fps_counter = 1
    fps_limit = 0
    full_height = 1080
    full_width = 1920
    fullscreen = 0
    gamma = 0.70000
    grass_distance = 0.00000
    hdr_enable = 1
    land_anisotropy = 2
    land_tex_lods = 0
    max_cache_res = 1
    max_clouds_quality = 1
    mgpu_compatible = 0
    mirrors = 0
    msaa = 1
    multisampling = 1
    or_ca = 0.00000
    or_dummy = 0
    or_enable = 1
    or_height = 1904
    or_hud_rad = 1.50000
    or_hud_size = 0.75000
    or_ipd = 0.06461
    or_sipdc = 0.00000
    or_width = 1600
    post_sharpen = 1
    preset = 0
    prop_blur_max_rpm_for_vr = -1
    rescale_target = 1.00000
    shadows_quality = 4
    ssao_enable = 0
    stereo_dof = 5.00000
    vsync = 0
    win_height = 1080
    win_width = 1920

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I'm using Oculus Tray tool with:

 

Super Sampling : 1.2

ASW: Off 

Set Power Plan : High

 

And of Course Open Composite.

 

 

-S-

 

 

  • Upvote 1
Posted (edited)

Thank you.

 

I would also suggest turning the shadows off completely.  This reduces the screen door effect by brightening the space between each pixel with white light which helps shroud the screen door effect.  Shadows only reduce clarity as they do in real life, so unless you have a photorealistic image and lots of extra image power to throw around, shadows will only be using up your CPU & GPU resources in an attempt to reduce your picture clarity.  Bogeys will actually look blacker and less washed out, thus visibly separate themselves from the screen door effect more.

Edited by Drum
Edit: I'm not using an RTX card though, so possibly true light rendering will help you see bogeys more. Not so with non-RTX I find.
  • Upvote 1
Posted

How does one edit these settings?
I got OTT installed alright, but I'm not seeing where all of those parameters are. 

 

Thanks

D JB

Posted

I've not tested other resolutions but I also run my CV1 with the monitor set at 1920 x 1080, since I'm using an older 32" TV for my monitor, where that is the max resolution that TV will do. I also run OTT set at 1.2 super sampling.

 

From the people I have flown with, they said I spot better than they do.Those were people flying with monitors and TrackIR. Not sure if running that resolution is part of the reason I spot well but I am certainly happy with the spotting I do.

Posted
1 hour ago, HansBlitz said:

I've not tested other resolutions but I also run my CV1 with the monitor set at 1920 x 1080, since I'm using an older 32" TV for my monitor, where that is the max resolution that TV will do. I also run OTT set at 1.2 super sampling.

 

From the people I have flown with, they said I spot better than they do.Those were people flying with monitors and TrackIR. Not sure if running that resolution is part of the reason I spot well but I am certainly happy with the spotting I do.

 

I believe spotting is a little easier in VR, ID'ing the aircraft however is a whole nother story.

NotOnlyforDCS
Posted

 

@GOA_Karaya_VR

 

Could you please post your PC specs, just for comparison's sake? I've got the Rift S, and am fiddling around with the settings for best picture clarity/spotting. 

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