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GIMP-able Templates? (Bf-109F-4, 109G-14)


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schwarzerHund
Posted

Good afternoon,

 

Several of the templates available in 4K (PSD) I am unable to open in GIMP (I'm not home currently- but I'm running the most current version, as I recall).  The particular templates I'm interested in acquiring would be the Bf-109F-4 and the Bf-109G-14.  Would anyone have GIMP-able versions available that they would be willing to share with me?  If so- please feel free to send me a note- I would be most grateful for any assistance. 

 

I am not particularly technically proficient- so if you think there is some knowledge I'm missing in order to open the PSD files in GIMP I would be thankful for that info as well!

 

Thank you!

schwarzerHund
Posted

Thanks for the link, Rap- I'll try a couple of those ideas later tonight.  I can open some PSD templates but, I'm assuming because of size, some just won't open.  Thank you!

schwarzerHund
Posted

Rap- if you ever find yourself in Indianapolis- drinks are on me, my friend- and a great dinner to boot...instead of just 'dropping' the PSD template file into the open GIMP I used the 'open file' function and had success.  I feel like an idiot (feel free to nod your heads in agreement)- but am going to stay positive and enjoy the fact that I can open the G14 template...word up to GIMPers- skip the drop, open the file manually.  Sheesh...the air smells sweeter tonight...muchos gracias, amigo!

  • Like 1
Raptorattacker
Posted
8 hours ago, SchwarzeHund said:

Sheesh...the air smells sweeter tonight...muchos gracias, amigo!

Well that's brilliant to hear. Every little helps eh? I'll definitely take up your offer if I'm ever in your area. Meanwhile, feel very free to drink and eat on my behalf whilst I save up!!

:thank_you:

  • Haha 1
migmadmarine
Posted

Let me know if you get any weird side effects of opening in gimp, I've had some strange problems like the exhaust stains on the 109G6 template appearing red. 

  • Thanks 1
Posted

I'd recommend these JG4_Kruger's templates. They are psd -files, but Gimp opens those nicely. There are templates has this "Red Fumes & Oil" problem migmadmarine mentioned and one weathering layer with Gimp; the reason is most likely they are using some mode in PS that does not exist in Gimp and it reverts to some not-so-compatible mode. But they are easily solved by changing the mode to be more fitting and perhaps by de-saturating that layer.  Then just save it in xcf and you are good to go. The layers in for example G14 template are:

 

Red layers under "Allgemeine Vervitterungen" group:

  Abgasruß, (Colors -> Desaturate -> Desaturate -> Luma)

  Ölfilm Bauch, (Colors -> Desaturate -> Desaturate -> Luma)

 

Overburned white layer under "Detailierte Verwitterungen"

  Dreckstriemen Flügelkante Hell (Switch layer mode from Divide to Erase (for example) and maybe lower the opacity of the layer 50 -> 25%)

 

Same sort of incompatability problems have been in other templates too and could be solved the same way

 

 

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  • Thanks 2
schwarzerHund
Posted

migmadmarine & Hanu- yes, the red exhaust issue jumps out right away upon opening JG4_Kruger's excellent template(s) in GIMP.  I will be wearing out "google translate" as I navigate the layers in his work!  I look forward to having some time to delve into the templates more deeply.  I appreciate the tips on resolving those issues- thank you, Hanu!

  • Like 2
migmadmarine
Posted

I have also had issues with the glossyness of alpha channels in some templates (if you look in the Flying Circus skin section I have a thread there) do you think the same solution would work there?

Posted
16 hours ago, migmadmarine said:

I have also had issues with the glossyness of alpha channels in some templates (if you look in the Flying Circus skin section I have a thread there) do you think the same solution would work there?

 

Well the easiest way is just to tune it darker with Colors -> Levels -> Output Levels. Something like 15-20 on the lower end (to make sure it does not become transparent) and perhaps 100-150 on the upper end. It should look dark gray overall, but not black.

 

One thing I've also used is to add a lot of contrast to the alpha layer to have scratches from the lighter areas, and then tuned that output level same way.

 

I'm sure there are more elaborate ways to do this, but these have worked for me.

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