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Posted (edited)

Here is a mission I created using the new Velikiye Luki map with my generator that came out nice. Try to hit the train with your U2vs and don't get caught in the spotlights!

 

**Updated mission files following release 4.701**

 

image.png.b8be933ee2d02c62d3259e81db4b89c7.png

 

 

Night_Witches.zip

Edited by SYN_Vander
  • Like 10
  • Thanks 5
  • Upvote 2
Jason_Williams
Posted

Thanks Vander!

 

Jason

Priest_of_Dagon
Posted

I really enjoyed this one. I managed to evade the spotlights until I got to the station and then two locked on to me. Flak was bursting all around me as I dove straight over the train and dropped my 6 FAB-50s from the last car to the front. I got the loco and 9 cars. The way back to base was beautiful and I got to enjoy the scenery of this new map. Great job and thank you!

  • Like 1
Posted

tried loading it ... the name wouldn't show, fixed ... now i am going to try that dangerous broomstick job LoL.

 

PS integrity check gave, something must get reloaded in the ME too

Object(4164:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(4164:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Object(6322:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(6322:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Object(7425:Block) >> no model file! : graphics\blocks\od_stolb_200c.mgm
Object(7425:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\od_stolb_200c.txt
Object(7587:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(7587:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Object(7958:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(7958:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Object(8434:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(8434:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Object(8474:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm
Object(8474:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt
Max buildings with entity number exceeded! max: 10, actual: 25
Max vehicles with entity number exceeded! max: 40, actual: 93
Max planes with entity number exceeded! max: 20, actual: 33
Max effects with entity number exceeded! max: 12, actual: 40
Max total entity number exceeded! max: 80, actual: 209
Max total Complex Triggers number exceeded! max: 10, actual: 27

 

  • 6 months later...
Posted

Updated the mission files to latest file format. See first post.

  • Thanks 3
  • 2 weeks later...
Posted

Sorry if this is a dim question,but where do i put these files?

Posted

In <your game directory>\data\Missions

 

If you have steam it'll be like:  <Steamlibrary>\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\Missions

 

=gRiJ=Roman-
Posted

Thanks a lot!

Posted
On 1/2/2022 at 5:08 PM, SYN_Vander said:

In <your game directory>\data\Missions

 

If you have steam it'll be like:  <Steamlibrary>\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\Missions

 

Thanks for the info?

 

Posted

I enjoyed this mission.....bloody search lights .

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