SYN_Vander Posted August 17, 2020 Posted August 17, 2020 (edited) Here is a mission I created using the new Velikiye Luki map with my generator that came out nice. Try to hit the train with your U2vs and don't get caught in the spotlights! **Updated mission files following release 4.701** Night_Witches.zip Edited December 24, 2021 by SYN_Vander 10 5 2
Priest_of_Dagon Posted August 24, 2020 Posted August 24, 2020 I really enjoyed this one. I managed to evade the spotlights until I got to the station and then two locked on to me. Flak was bursting all around me as I dove straight over the train and dropped my 6 FAB-50s from the last car to the front. I got the loco and 9 cars. The way back to base was beautiful and I got to enjoy the scenery of this new map. Great job and thank you! 1
jollyjack Posted August 26, 2020 Posted August 26, 2020 tried loading it ... the name wouldn't show, fixed ... now i am going to try that dangerous broomstick job LoL. PS integrity check gave, something must get reloaded in the ME too Object(4164:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(4164:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Object(6322:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(6322:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Object(7425:Block) >> no model file! : graphics\blocks\od_stolb_200c.mgm Object(7425:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\od_stolb_200c.txt Object(7587:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(7587:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Object(7958:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(7958:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Object(8434:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(8434:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Object(8474:Block) >> no model file! : graphics\buildings\barrels_4x4.mgm Object(8474:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\barrels_4x4.txt Max buildings with entity number exceeded! max: 10, actual: 25 Max vehicles with entity number exceeded! max: 40, actual: 93 Max planes with entity number exceeded! max: 20, actual: 33 Max effects with entity number exceeded! max: 12, actual: 40 Max total entity number exceeded! max: 80, actual: 209 Max total Complex Triggers number exceeded! max: 10, actual: 27
SYN_Vander Posted December 24, 2021 Author Posted December 24, 2021 Updated the mission files to latest file format. See first post. 3
mudgnome Posted January 2, 2022 Posted January 2, 2022 Sorry if this is a dim question,but where do i put these files?
SYN_Vander Posted January 2, 2022 Author Posted January 2, 2022 In <your game directory>\data\Missions If you have steam it'll be like: <Steamlibrary>\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\Missions
mudgnome Posted January 4, 2022 Posted January 4, 2022 On 1/2/2022 at 5:08 PM, SYN_Vander said: In <your game directory>\data\Missions If you have steam it'll be like: <Steamlibrary>\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\Missions Thanks for the info?
mudgnome Posted January 4, 2022 Posted January 4, 2022 I enjoyed this mission.....bloody search lights .
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