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So...how is it?


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IndianJones
Posted

I'm away until Saturday so won't be able to try Desert Wings until then, but I'm eager to hear what you guys think. I'm especially looking forward to trying the Wellington, so it would be great to hear how she flies.

Posted (edited)

Meh. Came over from IL2. Interface is beyond clunky but navigated that using manual. Got keys setup, clunky again. Followed manual to get 109 F4 in air then everytime I tried to raise gear started shaking like an earthquake. Back to Sturmovik for me.

Edited by Bemused
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  • Team Fusion
Posted
3 minutes ago, Bemused said:

Meh. Came over from IL2. Interface is beyond clunky but navigated that using manual. Got keys setup, clunky again. Followed manual to get 109 F4 in air then everytime I tried to raise gear started shaking like an earthquake. Back to Sturmovik for me.

If you are travelling at too high a speed, the gear will not raise due to the pressure of the slipstream.

 

If you have the pitch in manual, then you could have over-revved your engine.

 

Leave the engine in auto pitch, raise the gear immediately after takeoff, don't accelerate to fast.

IRRE_Belmont
Posted

First off, the good :

 

-Nice sounds, engines sound great and so do the guns and cannons. 

-The map is actually quite big, and some areas are pretty well detailed for what i expected to be quite a "boring" theater.

-The damage model is really well done, follows the footsteps of CLODO in that aspect.

 

Now, the bad :

 

-Same old clunky interface, not at all user friendly.

-The graphics are well... kinda bad, don't get me wrong i know this is an old engine and also the desert isn't supposed to be extremely beautiful, but the textures pop-in quite often, the roads and buildings disapear over a certain distance (i have all my settings at the highest available).

 


That's all i can say for now since i only played for 1h tonight, i did enjoy my flight and was lucky enough to shoot down a Spitfire, so here's that.

 

 

Deltahawkoz
Posted

Thanks for your first impressions, Belmont.   Will get this perhaps down the track.  Kudos to the developers for their dedication in reviving the original platform and improving upon it.  However, in my somewhat humble opinion, given that this is an add on, I find that the price being asked is somewhat steep.  The full price is close to 100 AUD.  Thats typically the price of a newly released title.  I would have thought around the 40 AUD mark may have been more appropriate, but thats just me.  In comparison, MS 2020 is coming out, with what looks to be ground breaking start of the art features, with the base product being priced similarly to Tobruk...just my 2 cents...

JV69badatflyski
Posted
7 minutes ago, Deltahawkoz said:

Thanks for your first impressions, Belmont.   Will get this perhaps down the track.  Kudos to the developers for their dedication in reviving the original platform and improving upon it.  However, in my somewhat humble opinion, given that this is an add on, I find that the price being asked is somewhat steep.  The full price is close to 100 AUD.  Thats typically the price of a newly released title.  I would have thought around the 40 AUD mark may have been more appropriate, but thats just me.  In comparison, MS 2020 is coming out, with what looks to be ground breaking start of the art features, with the base product being priced similarly to Tobruk...just my 2 cents...

 

no much to shoot in ms2020 no collisions and no dammage models neither....nice scenery but otherwise boooooorring unless you want to train for the ppl....
Not the same software category....;)

Posted

ok, I've only had a few hours but,

 

install went nice n smooth plus I didn't have to remap my controls. I've only tried a few quick missions in Trobruk, the Ai seeems improved, sounds are great, the map looks well done, the few planes I've flown, P40, Gladiator and Hurricane all look very nice, I  couldn't find where the ammo belts can be customised, this was always previously a very awkward affair and so I wanted to see if this has been improved.

 

So far so good, I need to give it a full day though!

 

Thanks to all involved, ps. I don't mind the price tag!

 

 

Posted
51 minutes ago, Bemused said:

Meh. Came over from IL2. Interface is beyond clunky but navigated that using manual. Got keys setup, clunky again. Followed manual to get 109 F4 in air then everytime I tried to raise gear started shaking like an earthquake. Back to Sturmovik for me.

User manual? Where? Same as CloD or additional info?

Posted

Had a few planes up for a quick spin, some lovely new armament, engine, ambient sounds etc.

Wellington interior is particularly superb.. An immense amount of work no doubt.

Desert terrain is by nature somewhat bleak, made moreso by comparison to our lush green and heavily windmill populated BoB map. 

 

Fun easter egg in one of the Wadi Darnah. Makes me think there's perhaps more to discover hehe.  

 

Daz

13 minutes ago, Blitzen said:

User manual? Where? Same as CloD or additional info?

New manual in root directory C drive

 

Daz

No.54_Reddog
Posted

Played for a couple of hours exclusively online.

 

The good.

 - It recognised my control set up which meant I didn't have to deal with the control GUI and that nightmare.

- loading into server times seem to be much reduced but I did make a change to the comparability setting on the exe to win 7 so that might be it.

- damage model. Still beyond anything else out there IMO.

- MP stability. 80+ in the server and it was butter smooth. I don't get the impression the mission had a huge number of objects but from my experience of SoW I wouldn't expect that to prove an issue anyway. (We had something like 8k objects in our campaign file)

- the new aircraft looked good. Got close to a couple of the kittyhawks and a couple of macchi 's which looked good. 

- spotting is still by far the easiest out of the 3 main cfs.

 

 

The meh

- the sounds. To me the engine sounds were a bit off and the revision of the .303 a couple.of patches ago I never liked. That's probably a very personal thing.

- the GUI and player experience needs improving. The number of players asking how to respawn, just not good. Why do we still have hundreds of lines of system output for every aircraft killed or actor killed. Can we PLEASE have a server side settings to switch this useless shit off?!?!?

 

The bad.

 

- the new map. I was seriously underwhelmed. The textures are not that great, quite blocky and repetitive. The colours are quite possibly correct but don't convey to me the dusty environment. The buildings still pop in quite late and the roads are difficult to see from 10k upwards. I saw what appeared to be tile edges and artefacts as well as what seemed to be distant buildings or maybe rocks hovering off the surface and casting a shadow, just like a cloud.

- which brings me to the clouds. The sooner they implement TrueSky the better. I'm seriously disappointed with the lack of development in this area.

- the effects. I saw an aircraft with what i thought was a smoke discharger, as it painted lovely little splodges of smoke and then stopped. I didn't see a single aircraft on fire so can't judge the new smoke and fire but the stuff on the ground didn't look bad in fairness. Biggest issue for me was the dust from taking off coming through the bottom of the cockpit. Just looked so artificial.

 

Tomorrow I'll review the channel map versus all the bugs we raised and which the bug tracker still show as being untouched and also take a look at the AI.

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unlikely_spider
Posted

How extensive are the included campaigns?

Posted
1 hour ago, unlikely_spider said:

How extensive are the included campaigns?

I want to know also.
And Are the new feature and improvements also exists in the old map and missions?

  • Team Fusion
Posted
25 minutes ago, Zeev said:

I want to know also.
And Are the new feature and improvements also exists in the old map and missions?

The Campaign content is listed in the Updates...  7 new single player campaigns, + Single player missions and Quick missions.

 

BLITZ gets a comprehensive list of updates.

Posted

My first impressions:
I find the magnificent color of the Mediterranean sea.
The dust clouds raised by planes are
gorgeous and they are swept away by the side wind (I had never seen this in any simulator).
The cockpits are really great.
100 pilots on ATAG and no lag.
A so good feeling in flight and in fight.
It will take a long time to test all these planes... ?

  • Like 3
Posted
6 hours ago, Blitzen said:

User manual? Where? Same as CloD or additional info?

 

...\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\manuals\aircraft

 

They are called  "flashcards".

 

In game main menu are a shortcut for this folder.

Posted
6 hours ago, No.54_Reddog said:

- the effects. I saw an aircraft with what i thought was a smoke discharger, as it painted lovely little splodges of smoke and then stopped. I didn't see a single aircraft on fire so can't judge the new smoke and fire but the stuff on the ground didn't look bad in fairness. Biggest issue for me was the dust from taking off coming through the bottom of the cockpit. Just looked so artificial.

 

Effects clipping through the cockpit will be fixed soon, just need to get the time in to test the code properly. It is quite jarring and undesirable. 

 

Cheers

  • Upvote 3
69thSpiritus
Posted
7 hours ago, -IRRE-Belmont said:

-The graphics are well... kinda bad, don't get me wrong i know this is an old engine and also the desert isn't supposed to be extremely beautiful, but the textures pop-in quite often, the roads and buildings disapear over a certain distance (i have all my settings at the highest available).

 

This has to do with the render bubble, something which is being looked at once we get out of this first week of release and finding any major bugs. It is something we all know about and want to improve. 

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Posted (edited)

The interface totally sucks compared to Great Battles, but we all knew that going in if you've had Cliffs of Dover ahead of time.

 

So far overall I'm digging Tobruk....my only gripe is; how do I get rid of that armor head plate behind the seat in the BF 109 F4?  Checking my 6 is worthless...can't see anything..... I always like to see what is trying to kill me.   

Edited by MP38u.40erSmelly_Fella
  • Upvote 1
Posted
4 minutes ago, MP38u.40erSmelly_Fella said:

So far overall I'm digging Tobruk....my only gripe is; how do I get rid of that armor head plate behind the seat in the BF 109 F4?  Checking my 6 is worthless...can't see anything..... I always like to see what is trying to kill me

Yeah that‘s quite annoying for me too. Would love to be able to remove the headrest...

  • Like 1
Posted

First impression: VERY favorable.

 

The love for the subject, the detail from cockpits to damage model ect, beautiful planes, the North African atmosphere, the hordes of aircraft merging, the seamless integration and polishing of the Blitz version, the potential for Kanalkampf/Circuses 1941 and Battle of France 1940, it all shines and is just great!

 

That old enthousiasm for that old gem revamped...

 

VERY confident that TF will adress any issues.

VERY confident that VR will come in time and will utterly blow away any qualms on the graphic front.

 

Is it perfect? Offcourse not.

The user interface as mentioned could be better, but that is a small price to pay looking at all features.

The graphic engine shows its older roots, but looks great just the same.

 

The glass is not half empty, its 3/4 FULL imho.

 

Jasons vision that this has a place next to the Great Battles series as an enrichement and not a competitor is so right...

 

Happy I bought it, good luck Team Fusion!

 

 

 

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Posted
6 hours ago, Sokol1 said:

 

...\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\manuals\aircraft

 

They are called  "flashcards".

 

In game main menu are a shortcut for this folder.

...weird. I don't have that "aircraft" folder. Only "maps" and "miscellaneous"....Verified the game files with Steam and everything's OK....

  • Upvote 1
Posted

^ Sounds like DLC hasn't installed properly then. Do you see Tobruk-related content in the game?

Posted (edited)

Yes, all Tobruk content seems to be there..Campaigns, missions, aircraft etc. Flying a Gladiator campaign now.

Edited by BB5000
  • Upvote 1
Posted

I am having the same issue with manuals. All tobruk content is working great with that one exception 

  • Upvote 1
mattebubben
Posted (edited)

Its strange =P.

when it was first released yesterday i had the Manuals no problem.

Then today i decided to move the folder to my SSD (Using the Steam function)

and it deleted them so now i no longer have them. (And trying to validate the files wont return them)

Would be awsome if somebody who still has them could upload them for the rest of us.

Since this seems to be a bug and not a faulty install.

Edited by mattebubben
Posted

Anyway, this Flashcards (English version) was updated today, download and drop in the folder, or where you want.

 

https://theairtacticalassaultgroup.com/forum/Downloads.php?do=download&downloadid=225

 

Flash cards are well done but still advising the old fantasy: Switch magnets.

 

At least for CloD planes, e.g. Spitfire Mk.I-100 octanas in 5.0 is just require Open Fuel cock and hit I key  for engine start.

Posted
5 minutes ago, Sokol1 said:

Anyway, this Flashcards (English version) was updated today, download and drop in the folder, or where you want.

 

https://theairtacticalassaultgroup.com/forum/Downloads.php?do=download&downloadid=225

 

Flash cards are well done but still advising the old fantasy: Switch magnets.

 

At least for CloD planes, e.g. Spitfire Mk.I-100 octanas in 5.0 is just require Open Fuel cock and hit I key  for engine start.

 

You can't download from there without registering at ATAG.

Posted (edited)
8 hours ago, Zoltann said:

Jasons vision that this has a place next to the Great Battles series as an enrichement and not a competitor is so right...

 

Happy I bought it, good luck Team Fusion!

 

 

 

I wish Great Battles (Engine) and Cliffs of Dover Blitz (AI, Plane variety, radio chatter) had a baby and we would then have the best WWII simulator.

15 hours ago, Buzzsaw said:

The Campaign content is listed in the Updates...  7 new single player campaigns, + Single player missions and Quick missions.

 

BLITZ gets a comprehensive list of updates.

Thanks. Played yesterday Blitz without the DLC, should I have seen any additions from the DLC update? I do not know what are the updates and thats why I am asking.
I have today bought the DLC and going to play Tobruk, but I also love the original map.

Edited by Zeev
Posted
12 hours ago, Sokol1 said:

 

...\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\manuals\aircraft

 

They are called  "flashcards".

 

In game main menu are a shortcut for this folder.

 

That leads you to this folder called manuals but that only contains a folder named "maps" and another called "miscellaneous". There is also a PDF called troubleshooting ?

Posted
9 hours ago, MP38u.40erSmelly_Fella said:

The interface totally sucks compared to Great Battles, but we all knew that going in if you've had Cliffs of Dover ahead of time.

 

So far overall I'm digging Tobruk....my only gripe is; how do I get rid of that armor head plate behind the seat in the BF 109 F4?  Checking my 6 is worthless...can't see anything..... I always like to see what is trying to kill me.   

That's not a problem in the BF-109 E7, as you can see through the armoured head plate to check your six.  Try it.

  • Like 1
Posted

I also cannot find these flashcards and cannot download form the atag link ...

69thSpiritus
Posted
Just now, TX-Zigrat said:

I also cannot find these flashcards and cannot download form the atag link ...

Flashcards are being adjusted/updated so they were pulled. Hopefully they will be back soon. 

Posted

Great, this gets me started!! Thank you Art-J!

 

 

IndianJones
Posted

Thanks so much for your thoughts, both good and not so good, so far. I have to say I'm still really excited to try it (although hopefully an updated UI is in the plans somewhere down the line!)

  • Team Fusion
Posted

Manuals are being corrected for errors and will be re-added to the game in a patch.

 

In the meantime there is a temporary download for the corrected English, German and French versions here:

 

 

Posted

It's a lot better now, thanks to everyone! :) After all this years.. great!

Flew a bomber/destroyer attack on Tobruk in singleplayer today and there were a LOT of planes and Flak shells in the air. Very immersive.

 

The only issue I had was that I couldn't get the antialising to work properly, maybe an ATI driver thing again (as usual.. ?) Got jagged edges on cities, streets, etc.in the distance.

  • Upvote 1
1PL-Lucas-1Esk
Posted

Please remember, that you can customize the single missions. So, you do not have to fly a "default" mission plane, but also switch the sides and the roles, like fighter/bomber (if those are included in the mission)

The quick missions in Tobruk are blast, because there are MANY ground units (like the Tobruk AAA defences) and plenty of planes that are taking part in the missions. I mean the missions like "attack on Tobruk", etc.

  • Team Fusion
Posted
23 minutes ago, vonGraf said:

It's a lot better now, thanks to everyone! :) After all this years.. great!

Flew a bomber/destroyer attack on Tobruk in singleplayer today and there were a LOT of planes and Flak shells in the air. Very immersive.

 

The only issue I had was that I couldn't get the antialising to work properly, maybe an ATI driver thing again (as usual.. ?) Got jagged edges on cities, streets, etc.in the distance.

Glad you like it VonGraf.  ?

 

There are different types of anti aliasing... try several and see if they work.

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