Jump to content

Accessing Tank Commander position?


Recommended Posts

Posted

I've searched the forums, I've tried LCtrl-C, LShift-C, RShift-1, 2, 3 and 0, and nothing takes me to the commander's position (at least in the T34, haven't tried anything else yet).

What am I missing?

Posted

in T-34-76 Obr 1943 commander and gunner are the same person xD

SCG_judgedeath3
Posted

Not until t-34 85 did it get a dedicated gunner :) 

  • Like 1
Posted

Ahh, that would explain it.  Thanks!

 

  • Like 1
69th_chuter
Posted

In reality it was a marked disadvantage but in the game it's a big advantage.

  • Like 1
Posted (edited)
9 hours ago, chuter said:

In reality it was a marked disadvantage but in the game it's a big advantage.

I see no advantage in this. For example in Pz-IV you can press Ctrl+C 3 times, and you jump on gunner seat almost instantly.

In T-34 you have to 1) close hatch (2-3sec) 2) press Shift + T to look through the scope. All this takes critical 3-4 seconds.

And if you want to look around and open hatch - this action again takes your 3 sec. Back to visor - again 3-4 sec. And so on..

I'd say it is very very inconveniently. That's why I don't play T-34 if I can play KV. In KV commander is separate person and you don't need to open and close hatch every time at least.

Edited by Lofte
  • Upvote 2
69th_chuter
Posted

Well, let's say you're in a T34.  You're open hatch cruising along, you see something, stop and point the tank generally in the direction of potential target while hitting ctrl 5 (binocs).  You scout the immediate area and spot something just a few degrees off the nose of the tank and center the binocs on it.  You close the hatch and, if you had opened the hatch while using the gunsight, you will pop right back into the gunsight AND the turret will line up exactly with the binocs last view (as long as its within like ~15°).  If you're good you can even spot the binocs above the target an appropriate amount to account for range, this works rather well when firing from defilade.

In the P4 (my favorite tank in game) every time you pop into gunner's seat you have to re-aim the gun.

Posted
2 hours ago, chuter said:

if you had opened the hatch while using the gunsight, you will pop right back into the gunsight AND the turret will line up exactly with the binocs last view (as long as its within like ~15°)

Insignificant and doubtful advatage compared with 4 sec to get in and out of turret..

69th_chuter
Posted

OK - you win.

 

For the way I play (on the Finnish server), I guess, when looking for targets in trees and in defilade I, speaking only for myself, find it a big advantage to using the binocs to aim the main gun.  Apparently I'm only handicapping myself doing this.  I apologize for suggesting anyone else could find any advantage in using this technique.  In the Panzer 4 I guess I just take a lot longer than everyone else to switch from the commander using the binocs to ID the target, then to the gunner and swiftly orienting the view and finding the target and getting the shot off.  Heck, it just throws me off that every time I jump in the gunner's seat the turret tries to recenter.

  • Haha 1
[KG]Destaex
Posted
14 hours ago, Lofte said:

Insignificant and doubtful advatage compared with 4 sec to get in and out of turret..

In a T-34, yes it is more important to be able to bail out :P

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...