JG7_X-Man Posted July 15, 2020 Posted July 15, 2020 (edited) Why don't we have drop tanks yet? I understand with area of the maps we have drop tanks are useless. However, the functionality should be available? I was building a single player mission and wanted to simulate the common practice of P-51 and P-47 pilots dropping tanks during high altitude escort right when the 1st sight of enemy fighters was called out over the radio. I think this is a functionality that should come with BoN. Edited July 15, 2020 by JG7_X-Man 2
Rjel Posted July 15, 2020 Posted July 15, 2020 Quite a few months ago, someone found the 108 gallon drop tank image in an unpacked file. No idea where it was but obviously they're already modeled, just not activated. Wish it were so as it would be great for screen shots and the like.
Avimimus Posted July 15, 2020 Posted July 15, 2020 16 minutes ago, JG7_X-Man said: Why don't we have drop tanks yet? Read through the developer diaries/updates. They were planned. They were working on it. It got delayed due to the complete damage model rebuild of all existing aircraft (which took months). The damage model work is expected to be done on fuel tanks next (and possibly hydraulics?). After that they may implement modelling of a fuel-selection/management system which will allow the introduction of drop-tanks. 1 2
Jade_Monkey Posted July 16, 2020 Posted July 16, 2020 I believe fuel management is in the short list for the next features. Based on what has been said by the devs in different comments sprinkled here and there, this would include a simplified fuel tank selection, drop tanks, and API (incendiary) ammunition. I think there will also be a fuel damage rework as part of the changes. 1
ShamrockOneFive Posted July 16, 2020 Posted July 16, 2020 After the big damage model overhaul they were turning to their fuel system overhaul. When the fuel system overhaul is in, we'll see the drop tanks added.
216th_Jordan Posted July 16, 2020 Posted July 16, 2020 (edited) If Fuel and Hydraulics (hope for this!) are modelled this would surely elevate the sim some levels upwards. It would be all I'd want really. (Except maybe also tire blows and engine detonations) Drop tanks should come with or some time after fuel system updates. Edited July 16, 2020 by 216th_Jordan 3
Bremspropeller Posted July 16, 2020 Posted July 16, 2020 I'm wondering if there will be a choice of fuel tanks to chose from. Both the Luftwaffe and die Allies had several different types of tanks. Some were just superficially different in details, others were entirely different designs. The there's always the question about the smell of napalm in the morning... Did I mention cluster-bombs?
RedKestrel Posted July 16, 2020 Posted July 16, 2020 If I had to guess 4.009 will have the new fuel system modeling, and the droptanks will either be in or slated for the next update after that. Just going from how long its been talking about. Its probably the primary focus for the engineering team outside of the flight models for the new planes. 9 minutes ago, Bremspropeller said: I'm wondering if there will be a choice of fuel tanks to chose from. Both the Luftwaffe and die Allies had several different types of tanks. Some were just superficially different in details, others were entirely different designs. The there's always the question about the smell of napalm in the morning... Did I mention cluster-bombs? A greater variety of ATG ordnance would be really cool, as long as the damage modeling could cope with it. I can see cluster bombs or napalm being pretty calculation-intensive.
The_Ant Posted July 16, 2020 Posted July 16, 2020 1 hour ago, BlitzPig_EL said: Smells like... victory. 1
216th_Jordan Posted July 16, 2020 Posted July 16, 2020 7 hours ago, RedKestrel said: If I had to guess 4.009 will have the new fuel system modeling, and the droptanks will either be in or slated for the next update after that. Just going from how long its been talking about. Its probably the primary focus for the engineering team outside of the flight models for the new planes. A greater variety of ATG ordnance would be really cool, as long as the damage modeling could cope with it. I can see cluster bombs or napalm being pretty calculation-intensive. I'd rather guess, or hope, spotting might be addressed before. We'll see. 1
Avimimus Posted July 17, 2020 Posted July 17, 2020 15 hours ago, 216th_Jordan said: If Fuel and Hydraulics (hope for this!) are modelled this would surely elevate the sim some levels upwards. It would be all I'd want really. (Except maybe also tire blows and engine detonations) Drop tanks should come with or some time after fuel system updates. There is already some modelling... for instance some aircraft have different flap behaviours related to hydraulics (and they tweaked the P-51 so that its flaps are down in the hangar in the last patch?). One can have a tire failure if there is too much side-slip during take-off (I believe)... and I believe the tank explosion chance is effected by how full the tanks are... and you can sometimes put out fires by diving.
1CGS LukeFF Posted July 17, 2020 1CGS Posted July 17, 2020 14 hours ago, Avimimus said: There is already some modelling... for instance some aircraft have different flap behaviours related to hydraulics (and they tweaked the P-51 so that its flaps are down in the hangar in the last patch?). One can have a tire failure if there is too much side-slip during take-off (I believe)... and I believe the tank explosion chance is effected by how full the tanks are... and you can sometimes put out fires by diving. P-51 flaps have always been down with the engine off. Otherwise, yes all of those things can happen.
Avimimus Posted July 17, 2020 Posted July 17, 2020 3 minutes ago, LukeFF said: P-51 flaps have always been down with the engine off. Otherwise, yes all of those things can happen. Someone really needs to write an update feature list for Great Battles that highlights these things! 1
Legioneod Posted July 17, 2020 Posted July 17, 2020 One main thing I'd like to see with fuel modeling is better self sealing tanks and being able to actually hit the fuel gauge to see how much I have. I'd love to see hydraulic damage added so we can see gear drops, gear failure, flap failure, etc. 2
DD_Arthur Posted July 17, 2020 Posted July 17, 2020 41 minutes ago, ZachariasX said: Drop tanks? Drop tanks: Drop Humvees? 1 1
JG7_X-Man Posted February 22, 2021 Author Posted February 22, 2021 In WW II, those suckers were put in gliders right?
sevenless Posted February 22, 2021 Posted February 22, 2021 4 minutes ago, JG7_X-Man said: In WW II, those suckers were put in gliders right? Actually the Tetrarch is the only one I know of which was used by the british in WW2. They were brought in with Hamilcar gliders. IIRC they were used in Normandy 1944 and in Operation Varsity 1945.
DD_Arthur Posted February 22, 2021 Posted February 22, 2021 13 minutes ago, JG7_X-Man said: In WW II, those suckers were put in gliders right? Broadly speaking, yes - jeeps and trailers were landed in gliders and artillery pieces developed for airborne forces too.
bulbulhoca Posted February 27, 2021 Posted February 27, 2021 "increased fuel consumption" option can be added . That will create the necessity to chose drop tanks especially in multiplayer maps. Just an option, it is no more unrealistic than having a GPS assisted map 2 1
[DBS]Browning Posted February 27, 2021 Posted February 27, 2021 40 minutes ago, bulbulhoca said: "increased fuel consumption" option can be added . That will create the necessity to chose drop tanks especially in multiplayer maps. Just an option, it is no more unrealistic than having a GPS assisted map Why? We already have the option for longer flight times in multiplayer.
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