AndyJWest Posted June 28, 2020 Posted June 28, 2020 Server lag. If you know a way a multiplayer game can circumvent the restrictions imposed by the speed of light, I'm sure the developers will be interested.
Raven109 Posted June 28, 2020 Posted June 28, 2020 I once got shot down by a La flying in parallel with me, about 100m wing to wing. I was actually glad he was overshooting me. Then he started shooting into thin air and he was hitting me. I put it down to heavy desync. Talk about an out of body experience.
CountZero Posted June 28, 2020 Posted June 28, 2020 server was overloded and bullet data was delayed, happend offten at begining of last year then it got better, dont happend so offten now if missions are in limits and not to heavy.
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