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Posted (edited)

Making a complicated mission, testing, changing something, retesting it again in the game etc takes a lot of time. Any tips on speeding this process up?

 

If i remember right Gambit had some tips on this process of constantly reloading the lot, as the Editor cannot run from within the game.

(Or was it about using some subtitles temporarily?)

 

Edited by jollyjack
Zooropa_Fly
Posted

If build your map as a 'mission' instead of 'dogfight', you can speed up the game when it's running to get to the bit you want quicker.

The map will be located in the 'missions' folder, rather than the 'multiplayer/dogfight' one.

Once you're done, the map can then be re-saved as 'dogfight'.

 

S!

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