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RavN_Alienzo
Posted

 

Hello 

 

I have a problem with VR in IL-2. I flew in other simulators today and everything was fine. Unfortunately in IL-2 both in the menu, in singleplayer, multiplayer, not in VR headtracking towards the front / back and left / right. Sim reads only the head turns. The recording below:

 

 

I haven't changed anything in a few days. Everything was fine so far. My VR kit is HP ReverB.

 

 

In all other VR games, everything works fine.

Posted

You have to start WMR first to get the 6DOF to reliably work.

 

  • Upvote 1
[-=BP=-]Slegawsky_VR
Posted

We had a lot of issues with steam  vr and wmr, only solution was fresh reinstall with CCleaner running  before doing that.

Thuds guide:

https://discord.gg/QbrjXk 

 

Pozdrowienia

  • Thanks 1
Posted

My suggestion is when at cliff house and looking around is to move fore and aft as part of the calibration. I too use a reverb.

 

Jokkr

RavN_Alienzo
Posted
17 hours ago, [Pb]Slegawsky_VR said:

We had a lot of issues with steam  vr and wmr, only solution was fresh reinstall with CCleaner running  before doing that.

Thuds guide:

https://discord.gg/QbrjXk 

 

Pozdrowienia

 

Reinstall helped. Thanks.

 

  

17 hours ago, III./SG77T_Classen said:

You have to start WMR first to get the 6DOF to reliably work.

 

 

Thank you Captain obvious :P I wrote that I'm also flying other sims and all works fine, so it's obvious that I'm starting WMR first :)

 

 

Posted

Sorry but this is the only game I have to start WMR first instead of WMR for Steam VR to get the 6DOF to work consistently. Every other game works fine. 

Posted

If the game is doing this you hit CTRL ALT DELETE to tab out of the game, click on your WMR window, hit the options to re center the headset and then it will be reset the head tracking.  Normally you want to get into the WMR home playroom first before you fire up steam VR.  If you don't then you have to re center.

spitfirejoe
Posted (edited)
On 6/21/2020 at 12:29 AM, [Pb]Slegawsky_VR said:

We had a lot of issues with steam  vr and wmr, only solution was fresh reinstall with CCleaner running  before doing that.

Thuds guide:

https://discord.gg/QbrjXk 

 

Pozdrowienia

 

I had the same Problem, I also did a new install and it helped.

 

Today my Reverb cable broke……….I was gaming and suddenly I get black screens all the time when moving my head. Such a fucking cable HP made, it is my second broken cable already, such an annoying crap they made.

Edited by spitfirejoe
[-=BP=-]Slegawsky_VR
Posted
On 6/28/2020 at 7:49 PM, spitfirejoe said:

such an annoying crap they made.

Cables notoriously brake despite of tightening to the headband, plastic does not last long also.

Built in headphones breakup and crackle when moving around, dead pixels pop out (luckily in the corner).

Overall built quality is poor and probably returning/getting replacement just before warranty runs out is a must.

  • Upvote 1
spitfirejoe
Posted
1 hour ago, [Pb]Slegawsky_VR said:

Cables notoriously brake despite of tightening to the headband, plastic does not last long also.

Built in headphones breakup and crackle when moving around, dead pixels pop out (luckily in the corner).

Overall built quality is poor and probably returning/getting replacement just before warranty runs out is a must.

 

yes, all correct what you say. The Overall built Quality of the Reverb is a shame. BUT, HP support is friendly, helpfull and very fast. My new exchange Reverb is shiping now already.

VA_chikinpickle
Posted

I had this issue as well. What fixed it is deleting the environment data and recalibrating the HMD through the WMR interface.

  • Thanks 1
  • 4 weeks later...
RavN_Alienzo
Posted

I dealed with the tracking problem. They change my googles after warranty notification. But the biggest problem of warranty wasn't a tracking problem.

 

S6UKua2.jpg

 

Watch out for the cable mounted to left strap. It can broke your Reverb after some dynamic movement.

 

 

 

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