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Posted (edited)

A 2 plane Ju52 Ai transport flight. I set the waypoints and Landing MCUs, the Airfield as linked entity. All OK.

Now in the taxi chart (picture below) there are Park, taxi, 2 VPP, and 2 taxi points again plus a final park point (no 6). 

I wanted the Ju52s to land, then taxi to the H marked buildings (green arrow), and then stay there parked and as usually they disappear after parking. That works.

 

Alas the places circle too long around the airfield, and the second (wingman target linked)  even takes much longer to land and park even.

1) Can you speed that up?

2) How can you avoid that the Ai planes disappear after parking?

     Some new MCU trigger to keep them alive? A delete setting to adjust in advanced properties? Any tips? Thanks !

Ju landing-taxi points.jpg

Edited by jollyjack
Posted

1 - No you can't adjust the speed.

2- You can't. All the Ai will go to the end point, so if they don't disappear, they crash into each other.

 

  • Thanks 1

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