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How do these genres compare to IL2 in your opinion?


How do these genres compare to IL2 in your opinion?  

69 members have voted

  1. 1. Modern-Era Combat Flight Sims like DCS, Falcon 4.0

    • IL2 is much better, these games are needleslly complicated, inaccessible, and have bad game modes.
      15
    • IL2 is much better, WW2 acrobatics are much more skillful and beautiful than staring at a radar screen.
      27
    • I like both about equally!
      17
    • I prefer the Modern era in general, but IL2 is so good I play it anyways.
      5
    • I haven't played enough to decide yet.
      5
    • IL2 sucks. Tremble before my 10,000 buttons!
      0
  2. 2. Air Wargames/Boardgames like Flight Leader, the Downtown series, Carrier, X-Wing, Sailwings of Glorywar

    • I play all the boardgames!
      0
    • I've played some of these and I like them.
      9
    • These can't compare to a sim...
      30
    • I don't have time or friends to play board games.
      19
    • Haven't played enough to decide yet.
      11
    • IL2 sucks. Tremble before my 10,000 chits!
      0


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Posted

I'm curious to know how fans of IL2 feel about other genres.

Posted

You can do ''WWII acrobatics'' as you put it in DCS as well.

cardboard_killer
Posted

Most boardgames are larger scale than simulators. In Downtown or Wild Blue, you're planning a day's action in simulation of an entire campaign's goals. There are only a few plane on plane board games--Fighting Wings series is closest to IL2. It's good, even if I was never able to master it.

Posted (edited)

I'm trying to exclude the WWII DCS modules. Do you think the Modern era still has enough acrobatics?

 

Many air wargames are campaign level, yeah. Many others are "interception level" like Wing Leader (not Flight Leader that was a typo), Storm over the Reich, Wings of War, slightly above a dogfight. Most are not dogfight level. EDIT: Wild Blue Yonder seems like the most IL2-like game to me, card-based simulation of dogfights. I think I see what you're saying about Fighting Wings though, all those detailed stats about turn rate and energy at varying altitudes.

 

I realize now "These can't compare to a sim" is ambiguous: people can pick it because they don't like those games, or just because it's not a very similar genre.

Edited by Bobitron
Posted
11 minutes ago, Bobitron said:

I'm trying to exclude the WWII DCS modules. Do you think the Modern era still has enough acrobatics?

 

DCS has prop-planes which are not WW2. Specifically dedicated aerobatics planes.

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