unlikely_spider Posted June 11, 2020 Posted June 11, 2020 Can someone explain to me how the settings need to be changed, or if I can have two sets of settings, when switching between VR and non-VR play? When I just tried VR, and went to the settings, everything was the same as when I normally play on monitor, including the resolution. Does that mean the resolution did not automatically match what my headset's resolution is? If I need to adjust the settings each time, is there the possibility to have two sets of default settings depending on how I'm playing that day, or do I have to manually change them each time?
marklar Posted June 11, 2020 Posted June 11, 2020 I keep two copies of steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\startup.cfg and swap them with a .bat file. 2
VR-DriftaholiC Posted June 11, 2020 Posted June 11, 2020 Your headset will run at native resolution regardless of the screen resolution setting. 1
unlikely_spider Posted June 11, 2020 Author Posted June 11, 2020 6 minutes ago, marklar said: I keep two copies of steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\startup.cfg and swap them with a .bat file. Ok, thanks. Makes sense. 5 minutes ago, VR-DriftaholiC said: Your headset will run at native resolution regardless of the screen resolution setting. I see. The cockpit and wing textures look great, but buildings look horrible and jaggy, with flickering as they move, and the grass only pops in a few feet in front of me. Is this just a function of the low resolution of my headset (1st Samsung Odyssey), or is it changing the settings to keep a constant frame rate? I have the dynamic resolution or whatever it's called set at 1.
marklar Posted June 11, 2020 Posted June 11, 2020 VR-DriftaholiC is right. I use two cfg files to have different level of details - everything maxed for a monitor and mid-high settings for VR.
dburne Posted June 11, 2020 Posted June 11, 2020 I only use one. No way can I go back to monitor. 2 2
unlikely_spider Posted June 11, 2020 Author Posted June 11, 2020 (edited) 12 minutes ago, VR-DriftaholiC said: That's helpful. But if I'm reading the section under Samsung, #3, why is it setting the res at 1080x1920? Then if I understand correctly, it's supersampling in the SteamVR utility? Edit - or is that the resolution of the image on the monitor, and not the headset? Edited June 11, 2020 by unlikely_spider
VR-DriftaholiC Posted June 11, 2020 Posted June 11, 2020 Yeah, many of us run the desktop resolution smaller as gives a minor performance increase.
firdimigdi Posted June 12, 2020 Posted June 12, 2020 I do this using OvGME. Once you set it up like you want it for 2D make a mod folder with the appropriate structure and copy your startup.cfg in there - repeat for VR And then in OvGME you get something like this
marklar Posted June 16, 2020 Posted June 16, 2020 (edited) On 6/12/2020 at 12:18 AM, dburne said: I only use one. No way can I go back to monitor. Replays look better on a monitor in 4K and maxed out graphics. I cannot fly on it anymore. Edited June 16, 2020 by marklar
SCG_Fenris_Wolf Posted June 16, 2020 Posted June 16, 2020 6 hours ago, marklar said: Replays look better on a monitor in 4K and maxed out graphics. I cannot fly on it anymore. True. Virtually the only time I ever use the monitor for IL-2 is for recording replays. But even watching replays - VR is better. Even if it also records translational position of head (which it shouldn't).
Bvv_Fr_VR Posted April 10, 2022 Posted April 10, 2022 old post ^^ you can write two littles .bat one for VR and one for FLAT like that. @echo off xcopy /Y "C:\IL-2 Sturmovik Great Battles\data\startup.cfg" "C:\IL-2 Sturmovik Great Battles\data\startup.BACKUP.cfg" xcopy /Y "C:\IL-2 Sturmovik Great Battles\data\startup - VR.cfg" "C:\IL-2 Sturmovik Great Battles\data\startup.cfg" start /D "C:\IL-2 Sturmovik Great Battles\bin\game" Il-2.exe
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