Beebop Posted June 5, 2020 Posted June 5, 2020 On the Kuban map I have a transmitter station I want to attack. I have set up the gun as per Prangster's ME Guide. the only thing I didn't do was replace the Mission Start with a Complex Trigger. It seems the logic should work but when I fly over the target the gun does not fire. I did try using the complex trigger as per instructions and using it to replace the Mission Start but I have the same results. One time when I was attacking I looked back after the attack and the gun did not have it's gunner and was aimed almost 180 degrees from my placement. I did not have any notice of destroying the gun and the gun was intact, just gunnerless. Attached are screenshots of the actual emplacement and the logic with the various Advanced Properties boxes open. Am I doing something wrong? Is the place on the map or the placement of objects I am using prohibiting the gun from firing?
Sketch Posted June 5, 2020 Posted June 5, 2020 Change: - priority to high - uncheck limited ammo recommended: - add multiple AAA units at different difficulties and see which one fires before and which fires after 1
Beebop Posted June 5, 2020 Author Posted June 5, 2020 That worked! Thanks! I just wanted some light AAA, more nuisance than serious, to help the pilot finde the target as it's quite hard to see and let the AA guide them in so I did not have to use icons. Besides, the "backstory" on this is that the Germans figured it would be so hard to find and see that a big AA emplacement would not be needed. (they were right until I cam along LOL). Thanks again Sketch for you help and acumen. ? 1
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