Shooter1wsciutti Posted June 4, 2020 Posted June 4, 2020 (edited) Gentlemen/Coders, First, thank you for a game I seem addicted to considering the hours played. I have one suggestion for you to please look at, regardless of the number of actual pilots (I am one although age has forced my hanging up my wings) you use to test the FM: Every prop aircraft I have flown, from the Grumman AA1 to the Constellation, slows down rapidly when the power is set to a MP of 0, yet the Spit Mk5 for instance, maintains IAS for an inordinately long time. Perhaps you could look at the drag parameters or adjust the decrease in IAS when power is reduced dramatically. I've only noticed this when entering the landing pattern; when in a fur ball the speed seems to decrease. Thanks for listening. Jack Edited June 4, 2020 by wsciutti mispell 5
III/JG52_Otto_-I- Posted June 7, 2020 Posted June 7, 2020 On 6/4/2020 at 12:19 PM, wsciutti said: Every prop aircraft I have flown, from the Grumman AA1 to the Constellation, slows down rapidly when the power is set to a MP of 0, yet the Spit Mk5 for instance, maintains IAS for an inordinately long time. Perhaps you could look at the drag parameters or adjust the decrease in IAS when power is reduced dramatically. I've only noticed this when entering the landing pattern; when in a fur ball the speed seems to decrease. I think you are right, it seem like a excessive inertia of the airplanes in game, or lack of propeller drag. by the way, what do think about flaps behavior in game, Vfo, Vfe, etc?
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