1./JG42Nephris Posted May 31, 2020 Posted May 31, 2020 (edited) Hi i am playing around with some circling AI logics One part of that is aircraft takes off drops bomb landing on bingobombs getting rearmed/repaired aircraft takes off again I was nt able to manage this by the default RRR values within the properties. Can you give me a hint which approach should be followed here within the editor? main question: is it possible to rearm AI planes within a running misison? Edited May 31, 2020 by 1./JG42Nephris
super-truite Posted June 3, 2020 Posted June 3, 2020 I think that the AI planes disappear after landing. I guess the RRR properties are for players. If this is the case, you could spawn again some AI planes after landing?
1./JG42Nephris Posted June 4, 2020 Author Posted June 4, 2020 Well you can create a kind of airlift with start > land > start > land. But an AI Object cannot make use of RRR. At the end it was just an idea, that can be achieved by spawning aswell. Thx.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now