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1./JG42Nephris
Posted (edited)

Hi

 

i am playing around with some circling AI logics

One part of that is

  • aircraft takes off
  • drops bomb
  • landing on bingobombs
  • getting rearmed/repaired
  • aircraft takes off again

 

I was nt able to manage this by the default RRR values within the properties.

Can you give me a hint which approach should be followed here within the editor?

 

 

main question:

is it possible to rearm AI planes within a running misison?

Edited by 1./JG42Nephris
super-truite
Posted

I think that the AI planes disappear after landing. I guess the RRR properties are for players. If this is the case, you could spawn again some AI planes after landing? 

1./JG42Nephris
Posted

Well you can create a kind of airlift with start > land > start > land.

But an AI Object cannot make use of RRR.

At the end it was just an idea, that can be achieved by spawning aswell.

Thx.

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