SAS_Storebror Posted May 31, 2020 Posted May 31, 2020 Hi guys, Yesterday I flew a sortie with the MiG-3 where I've intercepted a flight of He-111 bombers. On my 3rd attack run I fetched a couple of bullets from the ventral gunner. According to visual damage, he hit me at the tail. Fuselage, rudder, all stabs and all control surfaces showed a nice burst of bullet holes. All controls were still available and nothing vital was damaged, neither physically nor visually and there was no tech chat reporting that anything was wrong with the plane. Yet the behaviour of the plane was odd to say the least. The elevator acted as if some artificial input was added to it every few seconds. It wasn't that the elevator became less effective than before - which would have made sense as it carried quite a bunch of holes. It's hard to describe... I tried to approach the same 111 again, but all of a sudden, the MiG-3 pitched up significantly. I had to counter this with a whole lot of elevator input - actually I had to push the stick forward half the way through. Further into that approach, all of a sudden, the MiG-3 pitched down significantly. Again, I had to counter this with a whole lot of elevator input - actually I had to pull the stick forward half the way through this time. That same progress repeated until touchdown, the whole way through, for about 15 minutes - every few seconds, violent pitch change in the opposite direction than before. At the same time, the rudder - which showed worse damage than the elevator - was working fine all the time. Please see a damage picture and a video showing what I've encountered below. First two approaches are without damage. Elevator works fine. Next two approaches and landing are with damage. Don't think I'd been doing fancy things here like stalling the plane or intentionally pulling up or down. I didn't lose my ability to fly the MiG-3 all of a sudden either. I've just tried to fly smooth, straight, level. The violent pitch you see there isn't me - I'm in fact busy like hell to counter it, otherwise I would have stalled and looped around like hell. Mike
Mauf Posted May 31, 2020 Posted May 31, 2020 Hey Storebror, I always thought of this behaviour as holes interacting with the airflow over the control surfaces, causing them to be pulled into deflection somewhat which gives this feeling of "overreacting" and oscillation when you counter that tendency. Basically, the control surface doesn't center correctly anymore. Instead, it goes into an equilibrium either slightly pulling up or pushing down, depending on where it centers. No idea if that behaviour is realistic, I bet some of the boffins can chime in on that. 1
216th_Jordan Posted May 31, 2020 Posted May 31, 2020 Yes sadly this kind of behavior happens with almost every plane to a larger or smaller extent. It has been there before also, but it is more noticable now that planes take more damage. AFAIK it has been acknowledged that it is not quite "right" but that there is not much time to increase simulation level on that right now. (Don't quote me on that though) Problem is really that it's not (as I experienced it) oscillations, but somewhat random movements with no dynamics. 1
SAS_Storebror Posted May 31, 2020 Author Posted May 31, 2020 4 hours ago, 216th_Jordan said: Yes sadly this kind of behavior happens with almost every plane to a larger or smaller extent. I must say I've brought back quite a few crippled planes already, sometimes very crippled, since the 4.x updates, but that elevator thing never happened to me like that before. I know about excessive damage drag issues, mainly IMHO on the P-51, P-47 and Tempest - never had that on any german plane so far to be honest. I've also had planes drop one wing excessively after being damaged, particularly the IL-2 did that to me a couple of times, but also the Fw-190A-3. But this situation where it feels like someone else is jiggling with your elevators was all new to me. Mike
Lusekofte Posted May 31, 2020 Posted May 31, 2020 I flew home a Damaged P 40 yesterday. It acted the same way. But that was heavy damage on right wing by flak I guess I felt it was a bit overdone and realistic at the same time
JtD Posted May 31, 2020 Posted May 31, 2020 Ailerons and elevator are often of Frise type or simply of asymmetric nose shape, rudder hardly ever is. It gives them less linear force-over-angle characteristics, and they are more prone to overbalancing and erratic movement, in particular in case of damage, where airflow can be erratic. Can't say if that is modelled properly, but it might be what they were aiming for.
CAFulcrum Posted May 31, 2020 Posted May 31, 2020 Maybe it's reflecting that the H Stab was loose and warping up and dow, which would account for the sudden severe up and down motion while you were still able to use the elevator.
HR_Tumu Posted June 2, 2020 Posted June 2, 2020 On 5/31/2020 at 4:20 PM, SAS_Storebror said: never had that on any german plane so far to be honest U usually fly blue?
SAS_Storebror Posted June 2, 2020 Author Posted June 2, 2020 Server stats say 1/3 blue 2/3 red, but I'm also flying a 190 campaign offline. Mike
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