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Programmatically Interacting with my own Multiplayer Server


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[WAX]Chonkadee
Posted

TAW does a great job having a webhost interact with their multiplayer server, and update their campaign accordingly.  Is there any documentation on how to programmatically interact with an IL2 server?

LLv34_Temuri
Posted

Simple:

1. Enable text logs from dserver.

2. Enable remote console from dserver.

3. Write an application that sniffs the logs and does things based on that.

 

There’s not really much info about things. You can check the bin/console folder for the remote console commands.

 

Do some searches on what the different AType entries mean on the mission text logs.

[WAX]Chonkadee
Posted

Thanks Temuri!

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