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WWSitttingDuck
Posted (edited)

Damn I hate the daggers.

Threw this together quick, am sure someone willing to put more time into it can come up with something better.

Jist is pretty simple, make sure a random number of enemy are showing up as attacking a base.  Number should change about every 3 seconds.

complex trigger is there just to define the area you have to find places to hide the planes.  From what I see, the daggers show up when a planes is around 7500m from the base.  Have to admit, I thought it was a lot farther than that.

Have no idea how this affects performance, will be using it tomorrow in a mission that has 4 bases.

 

But if it works as intended, pilots will not be alerted to enemy attacking a base, cause it will always show up as under attack.

 

http://bhah.homeip.net:192/Old Fokkers/Misssions/daggers.rar

just realized might have been a good idea to un-check engageable on the planes in this...

Edited by WWSitttingDuck
Posted

What the F&@k is a dagger?

 

Just saying what everyone else all day thinking. 

Jaegermeister
Posted
19 minutes ago, Gambit21 said:

What the F&@k is a dagger?

 

Just saying what everyone else all day thinking. 

 

I assumed it was some dogfight icon slang.... but now I’m thinking it...

WWSitttingDuck
Posted

lol...really?

 

those stupid red flashing "daggers" over an airfield that show you an enemy plane is in the area even thou you are trying your best to fly full real.

21 hours ago, WWSitttingDuck said:

But if it works as intended, pilots will not be alerted to enemy attacking a base, cause it will always show up as under attack.

 

 

I would have thought that might have given you a clue.

 

Posted
12 minutes ago, WWSitttingDuck said:

lol...really?

 

those stupid red flashing "daggers" over an airfield that show you an enemy plane is in the area even thou you are trying your best to fly full real.

 

I would have thought that might have given you a clue.

 

 

I don't do multiplayer so never seen them. :P

WWSitttingDuck
Posted

damn.....never thought about that...you need to have an airfield down.....

 

It's pretty annoying in MP....you can be 100km from your base, and you know the enemy is there...

WWDriftwood
Posted

"Daggers flash on and off" and you see the "plane icon with a count" of how many enemy at the airfield, tankfield. 

 

Be nice to stop that from showing up... 

 

map-daggers.jpg.928091c00013f90a4a1a09f172d0f232.jpg

Jaegermeister
Posted
13 hours ago, Gambit21 said:

 

I don't do multiplayer so never seen them. :P

 

Same here... I guess some of us just live under a rock and don’t have to worry about problems except the ones we create for ourselves. 

 

Gambit, I guess you and me are the only 2 here that don’t do MP. ?

Posted

Let’s say 3 guys

IRRE_Genius
Posted
On 5/15/2020 at 2:06 AM, WWDriftwood said:

"Daggers flash on and off" and you see the "plane icon with a count" of how many enemy at the airfield, tankfield. 

 

Be nice to stop that from showing up... 

 

map-daggers.jpg.928091c00013f90a4a1a09f172d0f232.jpg

 

Yes it will be very cool, if we can fix wich airfield can be alerted.

Posted

I'm a little lost. You say this is for 'Full Real'? Surely a real network of manned airbases would radio around if they were under attack? That's all that those daggers represent. Removing them would result in less reality, not more.

WWDriftwood
Posted

It would be nice to have a choice, or be able to set up some buildings that are enemy communications, blow it up, no warning on the map. 30 min later, it's fixed, kind of thing, but still have an option to show it as a text message, map warning, objective, or just turn it off in the multiplayer options. Some flexibility would be nice. 

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