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certain plan type flight time prohibitive in career mode


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Posted

depending on plane type, sometimes reaching the frontline makes the game a sandwich sim, ie i go make and eat a sandwich while the plane is on auto pilot going to the waypoint

 

planes like bombers, ground support, and sometimes even escorts, take far too long. i suggest to make it more like rise of flight's career mode set up. you have an additional waypoint closer to the frontline acting as the air start spawn point, and then an additional waypoint on the way back from the objective acting as an end mission point. rise of flight's careerwas way more enjoyable for this reason. it gave you the option to skip the first part.

 

it's not like i don't enjoy flying and enjoying the scenery every once in awhile, but every mission? and nothing ever happens out of the front line, it's kind of wasted time.

Posted

I believe you have this option if you are the flight leader. . . others can confirm.

  • 1CGS
Posted

If you don't like the long mission times, just start the mission in the air and end it once you're back over friendly territory. Otherwise, that's just the nature of those sorts of missions. Career mode isn't about quick 10-minute shoot-em-ups.

Posted

And stuff can happen on the trip to the target or back. It’s not so predictable. 

  • Upvote 1

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