jollyjack Posted May 7, 2020 Posted May 7, 2020 (edited) Well, what are these zebra textures in the ME and what's the use? PS is there a way to modify town blocks? I have an irritant building on a road i want to remove ... seems a programming error ... Rheinland, Coesfelt, town_eu_med_block_03_01 Edited May 7, 2020 by jollyjack
Raven109 Posted May 7, 2020 Posted May 7, 2020 Did you manage to open an inter-dimensional portal? Sigh... Who you gonna call?
Sketch Posted May 7, 2020 Posted May 7, 2020 Those patterns are trees. Click this guy to see the 3d view of the world. It can help you position entities near trees if you want. Select an object, and hold shift to move the object around. Ctrl will rotate the object.
Jaegermeister Posted May 10, 2020 Posted May 10, 2020 (edited) You can remove the irritating building. In the ME, browse in the mission tree to the Cities group. Find the offending city, and set as working group. Find the block that contains the building you want to get rid of and delete the block. Edited May 10, 2020 by Jaegermeister
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