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jollyjack
Posted (edited)

Well, what are these zebra textures in the ME and what's the use?

 

weirdness.jpg

 

PS is there a way to modify town blocks? I have an irritant building on a road i want to remove ... seems a programming error ...

Rheinland, Coesfelt, town_eu_med_block_03_01

 

weirdness 2.jpg

Edited by jollyjack
Posted

Did you manage to open an inter-dimensional portal? Sigh...

 

Who you gonna call?

 

 

Posted

Those patterns are trees.

 

image.thumb.png.b0fd71d35501e70c93dbd2ba840be9ed.png

 

image.thumb.png.55fc5816f17d5637c24be99131341937.png

 

Click this guy to see the 3d view of the world. It can help you position entities near trees if you want. Select an object, and hold shift to move the object around. Ctrl will rotate the object.

 

image.png.1c5012bb895180afc3017a70cb2a5643.png

 

Jaegermeister
Posted (edited)

You can remove the irritating building.

 

In the ME, browse in the mission tree to the Cities group. Find the offending city, and set as working group. Find the block that contains the building you want to get rid of and delete the block. 

 

 

Deleted Building.png

Edited by Jaegermeister

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