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Gunner degradation


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HagarTheHorrible
Posted

At what point does the A.I gunner become less capable ?

 

I attacked  a player flown Halb last night.  The gunner in the back seat was SH, taking shots, and hitting, at good range and difficult angles.  I managed to wound him on 5 occasions, taking about 20% chunks out of the gunner on each hit, never the less he remained more than capable.  He was still firing away at me, with accuracy, although by this time I was quite close and on his six, so more fool me, but then again he was supposed to have been 98% wounded.  If I’d been the gunner, and was that badly injured,  I think I’d have given up interest in proceedings long before.  By contrast, I was injured 53%, which left me in no position other than to try and keep my aircraft in the air, with much reduced control input and a red, bloody, haze through which to look, utterly unable to respond when one of the Halb drivers mates, on voice comm’s, came charging into the rescue.

Feathered_IV
Posted

Emely did a test recently where he shot the gunner in the face with his revolver 8 times with no ill effects.  The 9th shot however killed him instantly. 

 

1PL-Husar-1Esk
Posted

They can fire fine when on fire so why would any wound make them lost control of the gun or reduced aim effectiveness ...?  This is  very basic implementation of AI acting as human gunner unfortunately.

Posted

I tend to avoid tangling with two seaters for precisely this reason, they're just not worth taking on, as it's so difficult to incapacitate the gunner even after multiple hits.

No.23_Triggers
Posted (edited)
4 hours ago, HagarTheHorrible said:

but then again he was supposed to have been 98% wounded. 

 

Absolute nonsense...a pilot will completely lose control of an aircraft somewhere between 80-90% wounded. The plane will actually 'act' like the pilot's dead. The same should ring true for the rear gun - unable to move, unable to fire...back in the old pilot physiology, when KOs were still easy to inflict, it felt right to KO a gunner in one pass, finish him off on the next, and then deal with the pilot...but this whole 'mortally wounded gunner still firing as if he's perfectly fine' thing is just silly.

 

I'd say a better way to do it would be to have the gun act similarly to the plane...a wounded pilot has less response from inputs, a wounded gunner should have the same when trying to swing the gun around. 

Edited by US93_Larner
Posted
1 hour ago, Feathered_IV said:

Emely did a test recently where he shot the gunner in the face with his revolver 8 times with no ill effects.  The 9th shot however killed him instantly. 

 

"Doctor, here is business enough for you"

(https://en.m.wikipedia.org/wiki/Phineas_Gage)

US63_SpadLivesMatter
Posted (edited)

Men were made of sterner stuff back in the war...

Edited by J28w-Broccoli
  • Haha 1
NO.20_W_M_Thomson
Posted
5 hours ago, nickj123 said:

I tend to avoid tangling with two seaters for precisely this reason, they're just not worth taking on, as it's so difficult to incapacitate the gunner even after multiple hits.

I agree, never ever attack a 2 seater, just leave it be no matter what the circumstances. Especially the Bristol. 

  • Haha 1
Posted
1 hour ago, NO.20_W_M_Thomson said:

I agree, never ever attack a 2 seater, just leave it be no matter what the circumstances. Especially the Bristol. 

 

I think you're safe, I've not ventured online yet. ?

Posted

Jesus, does any part of this game's combat work properly now?

  • Haha 1
J5_HellCat_
Posted
49 minutes ago, J3Hetzer said:

Jesus, does any part of this game's combat work properly now?

 

Welcome to the internet. You must be new here.

Posted

I think it’s time for a new DM poll ...

 

I’ll start

2 (9) ?

  • Haha 2
NO.20_W_M_Thomson
Posted
On 4/28/2020 at 12:39 PM, nickj123 said:

 

I think you're safe, I've not ventured online yet. ?

Not me I'm worried about, it's who ever attacks a Bristfit has a good chance of not making it back. You see more than 3 Bristol's in formation turn and run. Even the German air force said if more than 3 Bristol's are in formation do not engage. 

76SQN-FatherTed
Posted
On 4/28/2020 at 7:09 PM, NO.20_W_M_Thomson said:

I agree, never ever attack a 2 seater, just leave it be no matter what the circumstances. Especially the Bristol. 

Grass is always greener - plenty of Bristols shot down during BAX

  • Haha 2
Posted
3 hours ago, NO.20_W_M_Thomson said:

Not me I'm worried about, it's who ever attacks a Bristfit has a good chance of not making it back. You see more than 3 Bristol's in formation turn and run. Even the German air force said if more than 3 Bristol's are in formation do not engage. 

 

Last Bloody April mission my duty was to protect the rear. Out of nowhere I see three Bristols attacking a target East of me. There alone in my albie, in a fleeting moment, I rediscovered the German air force tactics all by myself.

  • Haha 1
NO.20_W_M_Thomson
Posted
4 hours ago, =CfC=FatherTed said:

Grass is always greener - plenty of Bristols shot down during BAX

Bet they took down more than what they lost.

4 hours ago, J2_Bidu said:

 

Last Bloody April mission my duty was to protect the rear. Out of nowhere I see three Bristols attacking a target East of me. There alone in my albie, in a fleeting moment, I rediscovered the German air force tactics all by myself.

And what happen?

Posted (edited)
13 hours ago, NO.20_W_M_Thomson said:

Not me I'm worried about, it's who ever attacks a Bristfit has a good chance of not making it back. You see more than 3 Bristol's in formation turn and run. Even the German air force said if more than 3 Bristol's are in formation do not engage. 

Not by Carl Degelow 

 

But indeed last weekend I did pickup an terrible damaged Bristol and I’m very sure I got the gunner more then once, but this Terminator just keep on gunning like my gun was only shooting closet paper ?  

 

Those testers here did they ever have the possibility to test FC or was this game released in a rush without any decent test runs. 

Edited by Dutch2
Posted
1 hour ago, Dutch2 said:

Not by Carl Degelow 

 

But indeed last weekend I did pickup an terrible damaged Bristol and I’m very sure I got the gunner more then once, but this Terminator just keep on gunning like my gun was only shooting closet paper ?  

 

Those testers here did they ever have the possibility to test FC or was this game released in a rush without any decent test runs. 

 

It is a bit ridiculous, quite a few occasions I've seen where the pilot is dead but the gunner carries on shooting at you as the plane falls from the sky, now that is commitment to the cause! o7

Posted (edited)
10 hours ago, NO.20_W_M_Thomson said:

Bet they took down more than what they lost.

And what happen?

« Even the German air force said if more than 3 Bristol's are in formation do not engage.»

 

?

 

Actually, I hovered there for a while waiting for an opportunity and in less than a minute I lost them against the ground in the late afternoon light.

Edited by J2_Bidu
NO.20_W_M_Thomson
Posted
2 hours ago, J2_Bidu said:

« Even the German air force said if more than 3 Bristol's are in formation do not engage.»

 

?

 

Actually, I hovered there for a while waiting for an opportunity and in less than a minute I lost them against the ground in the late afternoon light.

I'm only repeating what was said about the Bristol. and next time you see 3 Bristol's give it a shot. 

  • Haha 1
No.23_Triggers
Posted (edited)

I'm still thinking that the current pilot wounding model seems to be a little random , and way too lenient on body and extremity shots. I've never been shot myself (obviously), but look at Billy Barker's famous last fight in his Snipe vs Jagdgruppe 12. One of the German rounds blew his elbow off.  

...I can't even imagine how hard it would be to fly a WW1 bird if your f***ing elbow has been blown off!!!!!!! 

But, as it stands, it seems that pilots (and gunners) can just keep on trucking unless they get hit in the head (which won't always kill them either, but will certainly mess them up enough to have a distinct effect). It would also be nice to see a 'bleed-out' effect, like WoFF has. It would definitely make pilots and gunners think a little more once they get caught by a bullet. 

Edited by US93_Larner

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