PatrickAWlson Posted April 22, 2020 Posted April 22, 2020 Absolutely loving the new DM. Seems to put a premium on hitting from close in. I can still kill three Il2s with an Me109 F4 but only if I fire my cannon rounds from within 100 meters. If I am firing from 200 or 300 meters the odds of me getting more than one are slim. Hits to non critical parts cause harm and can produce a mission kill but the EA is going to be able to limp home - or at least make it close to home. Totally unscientific with no numbers or charts to back it up, but it just feels like the best I have ever had in a WWI or WWII combat flight sim. 9 1 9
Mac_Messer Posted April 22, 2020 Posted April 22, 2020 Generally yes - it feels right. I wouldn`t exactly base new DM on shooting IL2 with 109F4. First is heavily armored, nearly indestructible to small calibre fire. Second is armed with the best HE projectiles and a big ammo load. The most important imo is that small calibre still can cause fatal damage. I tried to perform some BoB bomber busting with Spitfire on 1941 contemporaries and those .303s are effective if fired from distances lower than 120m. If anyone has problems with using the .50cal - just go on and do some shooting with P38. Nose mounted guns on that thing hit in a box type convergence and they are devastating most of the time. Still the 30/37mm need some work though. Both AP and HE.
216th_Jordan Posted April 22, 2020 Posted April 22, 2020 17 minutes ago, Mac_Messer said: Still the 30/37mm need some work though. Both AP and HE. How? I find them very believable. Also want to say that the new DM gets far too little praise for what it is. But I think it will come back around positive as players fighting to keep their damaged planes afloat will also get more satisfaction in contrast to the constant fear of losing a wing and going in. The variation is key. 5 7
Blackhawk_FR Posted April 22, 2020 Posted April 22, 2020 1 hour ago, 216th_Jordan said: How? I find them very believable. The numbers of 109s that still fly after 1 (sometimes, 2!) HE 37mm hits from P39 is crazy. 2
LLv24_Zami Posted April 22, 2020 Posted April 22, 2020 Shortly, I think it's great improvement over the previous one and generally reflects much better actual air combat in WW2 planes.
RedKestrel Posted April 22, 2020 Posted April 22, 2020 Yes, generally speaking the damage model seems to produce plane responses very similar to what we see in combat reports and gun camera footage. What's more, planes no longer seem so fragile. My beloved P-47 can now take a beating and get me home, whereas before it was IMO much too fragile. The ability to nurse an engine or have only a few cylinders damaged is also hugely beneficial. But at the same time its not a ridiculous tank. The damage resistance feels believable. I am overall extremely happy with the new DM update, for me it is as good as the physiology change in terms of producing realistic-looking combat. Despite a lot of complaining about the .50 cals I find they are still effective on air targets, especially at convergence. They just don't do outsized damage on aircraft structure anymore, and aircraft take longer to go down. If you hit someone and they are streaming coolant and fuel, they are probably dead meat and should be left to die - makign repeated attacks wastes ammo and opens you up for vengeance. The only downside is when I have left enemies in this state previously some Mustang jockey usually comes along and finishes the guy off and gets the kill lol. The bomb damage against buildings and tanks on the ground has changed massively, which is making MP problematic, but I think the bomb blast area damage was somewhat overdone before so it is probably moving in the right direction (I am not an expert on blast damage though). With the requirements to be more accurate in the sim now its actually much closer to real-life ground attack sortie effectiveness, where often multiple attacks with large ordnance was not enough to kill even soft targets. I think the biggest 'problem' with the bomb damage is that we can't see when a building is damaged but not destroyed. It's either pristine or blown up, so from a player point of view it looks like a bomb that landed next door did nothing, while the log shows that damage has been done to the building, just not enough to knock it down. Whereas in reality the blast damage would rip off roof tiles, shatter windows and crack foundations. For obvious performance reasons we can't have extremely detailed damage models for buildings so this is just a limitation we have to accept. 1
[DBS]Browning Posted April 22, 2020 Posted April 22, 2020 Just wanted to chip in to say that so far as I can see, the ww2 damage model is 100% now. Well done 1c/777! 1
Lusekofte Posted April 22, 2020 Posted April 22, 2020 (edited) I flown too little to be the judge of that. The little I have flown is SP and bombers. Not yet shot down or critical damage. But I take peoples word for it. And have not really seen any real bad revieew on it yesh I got shot down in a coop, instant death and my P 38 disintegrated. But in a more cool way than before. Flames and explosions not just braking in two Edited April 22, 2020 by 216th_LuseKofte
RedKestrel Posted April 22, 2020 Posted April 22, 2020 44 minutes ago, 216th_LuseKofte said: I flown too little to be the judge of that. The little I have flown is SP and bombers. Not yet shot down or critical damage. But I take peoples word for it. And have not really seen any real bad revieew on it yesh I got shot down in a coop, instant death and my P 38 disintegrated. But in a more cool way than before. Flames and explosions not just braking in two Take a P-47 for a spin if you can. The engine and airframe are much more durable than before and feel right to me. Not ridiculously tanky but you can limp home on a shot up engine and your wings and control surface don't come off nearly as easily.
1CGS LukeFF Posted April 22, 2020 1CGS Posted April 22, 2020 4 hours ago, Mac_Messer said: I wouldn`t exactly base new DM on shooting IL2 with 109F4. First is heavily armored, nearly indestructible to small calibre fire. Second is armed with the best HE projectiles and a big ammo load. Sure it is - both the Soviets and the Germans knew that not only was the Il-2 was well-protected against a 109 with just a centerline cannon, but also that the addition of gunpods made life much more hazardous for Sturmovik pilots.
Voidhunger Posted April 22, 2020 Posted April 22, 2020 I like the new dmg model! , but I do not like the structural survability against MK108. Sure the enemy plane is doomed with some shots, but it still hold together even with multiple shots. MK 108 can blow off the wing of B17 in real life, in game B25 or enemy fighters can survive multiple hits to the wing or engine from MK108 and are still "flying". I tested Airacobras 37mm cannon and I was able with just one round blow off wing of the Bf109. But its a game and overall new DM is good.
Luftschiff Posted April 22, 2020 Posted April 22, 2020 Agreed, Pat! Super happy with the new DM and would like to leave off all the criticisms and nitpicking for just a little bit to deliver a big ol' truckful of Kudos and Thank yous to the team for delivering such a massive update, during a pandemic, and with such excellent results. Marvellous work, people! S!
MasserME262 Posted April 23, 2020 Posted April 23, 2020 I feel destroying russians is easier now, I need less shots to kill them. Cool I guess
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