Guest deleted@134347 Posted April 22, 2020 Posted April 22, 2020 (edited) hello, thank you for the awesome work, devs! It's an awesome game. There was a topic in the general section about creating some MP missions oriented towards the Bombers. The whole point of it was that the current survivability rate of the bombers in the MultiPlayer is extremely low due to a skewed ratio of fightes:bombers, i.e. 10:1 etc.. I think it's a bit of a stretch for the mission designers to create MP missions with limited quantities of the fighters, simply put not a lot of players would want to play on such servers. However, we already have a mechanism in the game that deters players from performing "single" plane attacks. The mighty AA. When it's set on "high" it will aim-bot the planes from 1Km away with a flak or the 40mm without any problems. Suggestion: Can you introduce a similar "high precision" setting for the Bomber gunners as well? It should be a server controlled setting (i.e. not applicable to every scenario, and only when selected by the mission designer). This way the bomber's survivability will increase two-three fold. It'll still be possible to down one with a group effort (i.e. 2 planes), but at least it will deter the single attackers. Edited April 22, 2020 by Count_de_Money
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