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New DM Tracks


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No.23_Triggers
Posted (edited)

Following discussions in the new DM thread, it seems like our best bet to have an improvement on the new DM is to make available some tracks for the Devs to look over. I propose we use this thread STRICTLY to post track recordings and videos of examples of the new DM being, to our eyes, incorrect, for the benefit of the Devs. Perhaps our testers can then forward this thread to the devs on the beta forum and they'll be able to find what they need to make fixes without having to wade through the general forum discussions. I'll be looking for some of my own tracks ASAP to kick things off.

 

If you do want to discuss and speculate on the new DM, please do so here: 

 

Edited by US93_Larner
  • Like 1
Posted

 I think this one says it all.

 

On 4/10/2020 at 2:47 AM, J5_Gamecock said:

My shedding wing after single hit.  Thanks to J5_Deadallus for vid.

Parser shows a single hit to my AC, (about 0:43 into vid)  Wing lets go at 1:01

 

Posted

I doubt this is the right place for this thread. 
may be better in the bugs Forum 

  • Upvote 1
Posted

Maybe include parser reports with the video.

 

  • Upvote 1
76SQN-FatherTed
Posted
4 hours ago, J5_HellCat_ said:

 

To me that looked like you got some pretty good hits on the port lower wing-root as you merged.  Close-range and very little angle-off, so good weight of shot on target area.  But like Spyboy suggests (and I've said before), the parser should be the proper determinant, since what we see is not always what we get in terms of DM.  Damage decals are generic per "level" of damage for each component rather an accurate depiction of where bullets have struck, so tracks on their own aren't necessarily the best evidence of what has happened in terms of damage

Posted
8 hours ago, US93_Larner said:

 I propose we use this thread STRICTLY to post track recordings and videos of examples of the new DM being, to our eyes, incorrect, for the benefit of the Devs. 

 

Can we respect the OP's wishes in regard to this thread:rolleyes:.

 

 

  • Thanks 1
  • Upvote 1
No.23_Triggers
Posted (edited)

Cheers. I believe the Devs also use the in-game track recording files - so if anybody has any of them handy that would be great as well. I'm looking through my own tracks atm to see what I can find. 

Edited by US93_Larner
J5_Gamecock
Posted
6 hours ago, Adam said:

I doubt this is the right place for this thread. 
may be better in the bugs Forum 

 I had posted that video with a report in the Bugs forum... As of last night it was deleted.

  • Sad 1
Posted

So many bullets in one head ... Is this a mistake? ?

 

  • Haha 5
Knarley-Bob
Posted

That's a 9mm for you....

  • Haha 1
JGr2/J5_Klugermann
Posted

Why did the observer grab his heart ?

J5_HellCat_
Posted (edited)
On 4/15/2020 at 7:36 AM, US93_Larner said:

 I propose we use this thread STRICTLY to post track recordings and videos of examples of the new DM being, to our eyes, incorrect, for the benefit of the Devs.

 

 

 

Edited by J5_HellCat_
Posted (edited)

.

Edited by Adam
No.23_Gaylion
Posted
3 hours ago, J5_Klugermann said:

Why did the observer grab his heart ?

Never seen that before. When was that implemented?

NO.20_W_M_Thomson
Posted
6 hours ago, J5_Klugermann said:

Why did the observer grab his heart ?

Probably because his pilot broke his heart, Or maybe he died of a heart attack and not the shot to the head. You know the ai gunner has an empty head.

  • Haha 1
  • Upvote 1
Posted

Only video!  And discuss this, tell your opinion, you can in another topic.

 

 

  • Thanks 1
  • Upvote 2
Zooropa_Fly
Posted

What sticks out for me in the log above, is the single, fatal hit causing 93% damage. If that's not stating the bleedin' obvious.

 

I'm not a stat checker - would such a damaging hit be possible in a ww2 situation ?

J5_HellCat_
Posted (edited)
3 hours ago, Zooropa_Fly said:

What sticks out for me in the log above, is the single, fatal hit causing 93% damage. If that's not stating the bleedin' obvious.

 

I'm not a stat checker - would such a damaging hit be possible in a ww2 situation ?

 

Could this be a possibility ?

 

Assuming there was no other damage before that engagement to the Albatros.

 

looks like 9.5% total damage to the wing from that quick burst suddenly accumulates to wing failure. The wing failing =93%  . 

Edited by J5_HellCat_
  • Confused 1
Posted (edited)
On 4/15/2020 at 1:14 PM, VeltroRoF said:

 I think this one says it all.

 

 

 

Died yesterday in BA with almost exactly the same maneuver. Just when I flattened, there go the wings!

 

Here's my log. I can add that there was NO visible damage all the way to the rip.

 

20:45:13    takeoff        
20:58:43    was damaged - 0.9%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 0.1%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 1.8%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 0.2%    Tovarisch_Mauser    S.E.5a
20:58:45    was damaged - 0.4%    Tovarisch_Mauser    S.E.5a
20:58:45    was damaged - 96.6%    Tovarisch_Mauser    S.E.5a
20:58:45    WAS SHOTDOWN    Tovarisch_Mauser    S.E.5a
20:58:57    BAILOUT

 

 

Edited by J2_Bidu
add log
  • Haha 1
Posted
22:42:57 was damaged - 1.3% Adler_Blau S.E.5a
22:42:57 was damaged - 0.2% Adler_Blau S.E.5a
22:42:57 was damaged - 0.9% Adler_Blau S.E.5a
22:42:57 was damaged - 0.1% Adler_Blau S.E.5a
...
...
...
22:54:21 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II)
22:54:21 was damaged - 0.2% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 was damaged - 96.1% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 WAS SHOTDOWN -332FG-REDMAN Bristol F2B (F.II)

 

Practically the same thing.

Posted

 

 

 

NO.20_Krispy_Duck
Posted
From last night - did only modest damage to an Alb. DVa. Both top and lower wings sheared on one side completely as he did a circle descent.
 
03:15:48 damaged - 0.3% Ca------------- Albatros D.Va
03:15:48 damaged - 1.0% Ca------------- Albatros D.Va
03:15:48 damaged - 0.1%Ca------------- Albatros D.Va
03:16:08 damaged - 0.1% Ca------------- Albatros D.Va
03:16:17 damaged - 0.4% Ca------------- Albatros D.Va
03:16:17 damaged - 98.0% Ca------------- Albatros D.Va
03:16:17 SHOTDOWN Ca------------- Albatros D.Va
No.23_Gaylion
Posted (edited)

What I don't like is how your wings can have a few holes in them but all your flying wires are still there. You pull up and there go your wings.

 

If they are going to to the incremental damage model thing, at least show me different levels of damage on the wings themselves (flying wires missing, huge tears) that will kind of warn me that is should probably go home.

Edited by US213_Talbot
J5_Gamecock
Posted
On 4/19/2020 at 2:00 PM, J2_Bidu said:

20:45:13    takeoff        
20:58:43    was damaged - 0.9%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 0.1%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 1.8%    Tovarisch_Mauser    S.E.5a
20:58:43    was damaged - 0.2%    Tovarisch_Mauser    S.E.5a
20:58:45    was damaged - 0.4%    Tovarisch_Mauser    S.E.5a
20:58:45    was damaged - 96.6%    Tovarisch_Mauser    S.E.5a
20:58:45    WAS SHOTDOWN    Tovarisch_Mauser    S.E.5a
20:58:57    BAILOUT

 

On 4/19/2020 at 2:41 PM, J2_Jakob said:
22:42:57 was damaged - 1.3% Adler_Blau S.E.5a
22:42:57 was damaged - 0.2% Adler_Blau S.E.5a
22:42:57 was damaged - 0.9% Adler_Blau S.E.5a
22:42:57 was damaged - 0.1% Adler_Blau S.E.5a
...
...
...
22:54:21 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II)
22:54:21 was damaged - 0.2% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 was damaged - 96.1% -332FG-REDMAN Bristol F2B (F.II)
22:54:27 WAS SHOTDOWN -332FG-REDMAN Bristol F2B (F.II)

 

On 4/20/2020 at 10:53 AM, Krispy_Duck said:
03:15:48 damaged - 0.3% Ca------------- Albatros D.Va
03:15:48 damaged - 1.0% Ca------------- Albatros D.Va
03:15:48 damaged - 0.1%Ca------------- Albatros D.Va
03:16:08 damaged - 0.1% Ca------------- Albatros D.Va
03:16:17 damaged - 0.4% Ca------------- Albatros D.Va
03:16:17 damaged - 98.0% Ca------------- Albatros D.Va
03:16:17 SHOTDOWN Ca------------- Albatros D.Va

 

 I noticed this a while back. Look at the damage taken before the AC fails... in Bidu's post it's 3.4%,  Jakobs is 3.9% and Krispy Ducks is 2%. 

I took the average of my first five "fails" after the new patch and found that  it was around 2.78%.  By comparison,  the avg. damage I would take in five fails before the patch was around 22%.. 

 

 

 

  • Upvote 4
Posted

Went to look at The Vintage Aviator to check it out since I haven't been there in a while and to confirm the sad news about closing due to COVID. I came across this SB (and before anyone jumps and says the landing wires have no relationship to wing folding in flight... yes, I know. They only carry negative loads.) I just thought it interesting.

http://www.thevintageaviator.co.nz/sites/default/files/webform/Service-bulletin-0001.pdf

NO.20_Krispy_Duck
Posted (edited)

This is an AI Halb 2 seater log from tonight. I attacked from underneath with the Lewis gun on the SE5a pointed upward. The Halb did not do much at all to evade - just kept flying along and shooting with its turret at me. The failure was spectacular at the end - all wings flew off the plane simultaneously and it turned into a wingless dart at once.

 

 
01:56:25 damaged - 0.1% AI Halberstadt CL.II 200hp
01:56:25 damaged - 0.1% AI Halberstadt CL.II 200hp
01:56:25 damaged - 0.4% AI Halberstadt CL.II 200hp
01:56:25 damaged - 0.2% AI Halberstadt CL.II 200hp
01:56:25 damaged - 0.7% AI Halberstadt CL.II 200hp
01:56:26 damaged - 1.5% AI Halberstadt CL.II 200hp
01:56:26 damaged - 0.7% AI Halberstadt CL.II 200hp
01:56:26 damaged - 0.1% AI Halberstadt CL.II 200hp
02:21:07 damaged - 0.1% AIHalberstadt CL.II 200hp
02:21:07 damaged - 0.2% AI Halberstadt CL.II 200hp
02:21:07 damaged - 0.3% AI Halberstadt CL.II 200hp
02:21:09 damaged - 0.1% AI Halberstadt CL.II 200hp
02:21:12 damaged - 0.2% AI Halberstadt CL.II 200hp
02:21:12 damaged - 0.1% AI Halberstadt CL.II 200hp
02:21:13 damaged - 94.9% AI Halberstadt CL.II 200hp
 
If I added right, that's right around 5%, with the result being that the plane in roughly level flight totally disintegrating at one time.
Do the AI planes have a different damage model or are they flying the same DM?
This one was sort of remarkable in that it was an example of a plane doing very little maneuvering because it was an AI two-seater. It may show the level of damage you need to disintegrate the Halb in level flight.
 
Edited by Krispy_Duck
J5_Gamecock
Posted
7 hours ago, Krispy_Duck said:

Do the AI planes have a different damage model or are they flying the same DM?

 

 They all use the same DM

 

JGr2/J5_Klugermann
Posted

I'm off to Home Depot to get some beach to inject into my wing spars.

US63_SpadLivesMatter
Posted

Just need to make the spars out of good ol' BoX stalinwood.

Posted
On 4/24/2020 at 6:01 AM, J5_Klugermann said:

I'm off to Home Depot to get some beach to inject into my wing spars.

 

That'll kill any Spanish Flu Virus that contaminated the spars by one of the workers at the factory

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