=SqSq=SignorMagnifico Posted April 13, 2020 Posted April 13, 2020 Hey everyone! Over the weekend I made a few videos to test the new wing damage model in 4.005. The P-51 seems rather STRONK! compared to the other aircraft. Let me know what you think! https://www.youtube.com/playlist?list=PLuDoBvZW_WEAxIbJqHfBPnbiJDjr2oQqw 1 3 1 1
CUJO_1970 Posted April 13, 2020 Posted April 13, 2020 Wow - that's a lot of time spent testing. Thanks for doing that! 2
=SqSq=SignorMagnifico Posted April 13, 2020 Author Posted April 13, 2020 36 minutes ago, CUJO_1970 said: Wow - that's a lot of time spent testing. Thanks for doing that! You’re welcome! Maybe I’ll do more later. For now, the P-51 damage model seems to be the only one with issues.
SCG_ErwinP Posted April 13, 2020 Posted April 13, 2020 Thank's for your time! I appreciate it! IMO, after watching the K4 test, DM looks like it should be!
=SqSq=SignorMagnifico Posted April 13, 2020 Author Posted April 13, 2020 1 hour ago, SCG_ErwinP said: Thank's for your time! I appreciate it! IMO, after watching the K4 test, DM looks like it should be! Thanks! I want to try an F4 to see if it’s the same.
=SqSq=SignorMagnifico Posted April 13, 2020 Author Posted April 13, 2020 9 minutes ago, SCG_ErwinP said: MC202 will be interesting, if possible. Sounds like a good idea! 1
=SqSq=SignorMagnifico Posted April 15, 2020 Author Posted April 15, 2020 (edited) Added He-111 and Pe-2. Edited April 15, 2020 by =SqSq=SignorMagnifico 2
CountZero Posted April 15, 2020 Posted April 15, 2020 All looks perfectly fine, game is developing in right direction, are you using AI and one waypoint to make them turn stedy ?
=SqSq=SignorMagnifico Posted April 15, 2020 Author Posted April 15, 2020 44 minutes ago, CountZero said: All looks perfectly fine, game is developing in right direction, are you using AI and one waypoint to make them turn stedy ? I suck with the ME. That’s the problem. I can’t get the AI to follow a waypoint, so they just turn in circles. I think I need to get the AI to spawn in to follow the waypoint.
SCG_ErwinP Posted April 15, 2020 Posted April 15, 2020 (edited) IMO, He111 is too strong... Edited April 15, 2020 by SCG_ErwinP
CountZero Posted April 15, 2020 Posted April 15, 2020 1 hour ago, =SqSq=SignorMagnifico said: I suck with the ME. That’s the problem. I can’t get the AI to follow a waypoint, so they just turn in circles. I think I need to get the AI to spawn in to follow the waypoint. rgr , it could be few things, but my guess without seing mission is maybe you didnt link Translator Mission Begin to activate waypoint.
=SqSq=SignorMagnifico Posted April 16, 2020 Author Posted April 16, 2020 1 hour ago, CountZero said: rgr , it could be few things, but my guess without seing mission is maybe you didnt link Translator Mission Begin to activate waypoint. That makes sense. I will try that, thanks!
Gustaf Posted April 16, 2020 Posted April 16, 2020 Eight AP's from the 88 / Tiger, and two with the HE. I'll keep that in mind in choosing the right tool for the right job in this sim.
=SqSq=SignorMagnifico Posted April 16, 2020 Author Posted April 16, 2020 2 hours ago, Gustaf said: Eight AP's from the 88 / Tiger, and two with the HE. I'll keep that in mind in choosing the right tool for the right job in this sim. Better off taking a mix of AP/HE and aiming for center mass or for engines. The wings aren’t going to break easily. 1
=SqSq=SignorMagnifico Posted April 16, 2020 Author Posted April 16, 2020 Tried out the damage model online last night. The He-111s wing still seems a bit too strong to me. 1
Velxra Posted April 16, 2020 Posted April 16, 2020 (edited) I was amazed it could still fly. There was zero stick control and purely on trim and auto pilot. It was shot down seconds after this screenshot. Otherwise when AI attack it in quick mission the HE-111 tends to go down very quickly or most of the crew die. Both the rear gunner and under gunner were dead. Edited April 16, 2020 by Geronimo553 1
VR-DriftaholiC Posted April 16, 2020 Posted April 16, 2020 I notice the FW190's wing off is always at the root, I doubt this would be the case in reality, likely outside of the landing gear is more probable especially how damage was being dealt.
ATAG_SKUD Posted April 17, 2020 Posted April 17, 2020 7 hours ago, driftaholic said: I notice the FW190's wing off is always at the root, I doubt this would be the case in reality, likely outside of the landing gear is more probable especially how damage was being dealt. Where the 20 mm HE ammo is stored. Which is not in the root. skud
VR-DriftaholiC Posted April 17, 2020 Posted April 17, 2020 12 hours ago, ATAG_SKUD said: Where the 20 mm HE ammo is stored. Which is not in the root. skud I'm not sure what you mean. The FW190 has a massive main spar: http://alverstokeaviation.blogspot.com/2016/11/cool-and-rare-focke-wulf-fw-190f.html
CountZero Posted April 18, 2020 Posted April 18, 2020 On 4/13/2020 at 6:11 PM, =SqSq=SignorMagnifico said: Hey everyone! Over the weekend I made a few videos to test the new wing damage model in 4.005. The P-51 seems rather STRONK! compared to the other aircraft. Let me know what you think! https://www.youtube.com/playlist?list=PLuDoBvZW_WEAxIbJqHfBPnbiJDjr2oQqw New patch, new test ?
=SqSq=SignorMagnifico Posted April 19, 2020 Author Posted April 19, 2020 Thanks a lot, devs! This was a FAST turnaround time. IL-2 devs are the best! P-51 was fixed He-111 seems better Pe-2 wing seems less fragile: 1
=SqSq=SignorMagnifico Posted April 23, 2020 Author Posted April 23, 2020 Tested the damage model in multiplayer. Overall it seems better.
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