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super-truite
Posted

I am new to editing in il2. My experience with modding/mission editing comes from Arma 3. I do not have yet a complete picture of what is possible here.
Are the following assumption correct ?
- The mission editor comes with no scripting langage and every mission logic must be done with the MCUs.
- Regarding modding, we can modify textures, sounds, a bit particle effects (just parameters/textures of already existing ones)

 

Anything crazy that was achieved ??  For instance a "think out of the box" MP mission ? Crazy particle effects ?

 

I find it really hard to debug a mission, because of the constant start/exit of the game and the lack of debugging tools to check that everything works as expected. 
Any strategy for that ?

 

any community made tools that simplifies the life of modders/mission editors ?

Jaegermeister
Posted (edited)
16 hours ago, super-truite said:

I am new to editing in il2. My experience with modding/mission editing comes from Arma 3. I do not have yet a complete picture of what is possible here.
Are the following assumption correct ?
- The mission editor comes with no scripting langage and every mission logic must be done with the MCUs.

yes, that’s basically correct


- Regarding modding, we can modify textures, sounds, a bit particle effects (just parameters/textures of already existing ones)

you can overwrite sound files, and add custom audio, yes.

 

Anything crazy that was achieved ??  For instance a "think out of the box" MP mission ? Crazy particle effects ?

not sure what you are referring to here

 

I find it really hard to debug a mission, because of the constant start/exit of the game and the lack of debugging tools to check that everything works as expected. 
Any strategy for that ?

Test it repeatedly, yes

 

any community made tools that simplifies the life of modders/mission editors ?

None that I am aware of.

 

It gets easier as time goes by, but not by much.

 

Edit... the destroy cities utility is a huge help.

 

 

Edited by Jaegermeister
super-truite
Posted

thx,
by "something crazy" I meant something you would not expect from such a game, like a battle royal MP scenario. This allows to grasp a bit where is the limit in term of editing capabilities.

For debuging quicker: 

 

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